//#YYYY swingdoor1 name: Mover0
//#Maxs: 0 8 48
//#mins: -112 -8 -64
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "0 -544.000000 120.000000"
	"model" "swingdoor1_0_-544_120_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "128"
	"targetname" "swingdoor1"
	"noise2" "sound/UNR_DoorsMod.General.mdend50.wav"
}
//#  Above Closing:DoorsMod.General.mdend50
//#Mover


//#YYYY swingdoor1 name: Mover1
//#Maxs: 0 8 64
//#mins: -96 -8 -48
//#  Below: Rotation PRE CONVERTED Pitch -32768  Yaw -98304  Roll0
{
	"classname" "func_door_rotating"
	"origin" "0 -512.000000 120.000000"
	"model" "swingdoor1_0_-512_120_.basescale1.obj_from_mc"
	"angles" "-32768 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "128"
	"targetname" "swingdoor1"
	"noise2" "sound/UNR_DoorsMod.General.mdend50.wav"
}
//#  Above Closing:DoorsMod.General.mdend50
//#Mover


//#YYYY swingdoor2 name: Mover2
//#Maxs: 0 8 48
//#mins: -112 -8 -64
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "0.000000 672.000000 -144.000000"
	"model" "swingdoor2_0_672_-144_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "128"
	"targetname" "swingdoor2"
	"noise2" "sound/UNR_DoorsMod.General.mdend50.wav"
}
//#  Above Closing:DoorsMod.General.mdend50
//#Mover


//#YYYY swingdoor2 name: Mover3
//#Maxs: 0 8 64
//#mins: -96 -8 -48
//#  Below: Rotation PRE CONVERTED Pitch -32768  Yaw -98304  Roll0
{
	"classname" "func_door_rotating"
	"origin" "0 704.000000 -144.000000"
	"model" "swingdoor2_0_704_-144_.basescale1.obj_from_mc"
	"angles" "-32768 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "128"
	"targetname" "swingdoor2"
	"noise2" "sound/UNR_DoorsMod.General.mdend50.wav"
}
//#  Above Closing:DoorsMod.General.mdend50
//#Mover


//#LLLL Lift  name: Mover6
//minz - maxz =	-32
//key_z =	320 
//#Maxs: 96 96 16
//#mins: -96 -96 -16
//#  Below: Rotation Pre Conversions Pitch -65536  Yaw -180224  Roll0
{
	"classname" "func_door"
	"origin" "1408.000000 1152.000000 -8.000000"
	"model" "Lift_1408_1152_-8_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL20.wav"
	"angle" "-1"
	"lip" "-288"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.mdoorL20
//#Mover


//#LLLL Lift  name: Mover7 tag: lalaeatme
//minz - maxz =	-16
//key_z =	128 
//#Maxs: 128 64 8
//#mins: -128 -64 -8
//#  Below: Rotation Pre Conversions Pitch -65536  Yaw -229376  Roll0
{
	"classname" "func_door"
	"origin" "-896.000000 1280.000000 -136.000000"
	"model" "Lift_-896_1280_-136_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL20.wav"
	"angle" "-1"
	"lip" "-112"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.mdoorL20
//#Mover


//#FINISHED FILE
