//#isfan, NOTE: perhaps comment out angles line and scale line if you exported from map
//#  Below: Rotation Pre Conversions Pitch 16384  Yaw 0  Roll0
{
	"classname" "func_rotating"
	"origin" "413.989594 -1406.001587 583.472595"
	"model" "roll1fanexportFan0_413_-1406_583_.basescale1.obj_from_mc"
	"angles" "90.0013733119707 0 0"
	"speed" "-329.594872968643"
	"noise" "sound/UNR_fan3.wav"
	"scale" "3.000000"
}
//#  Above:AmbModern.Looping.fan3
//#Fan2


//#LLLL Lift2  name: Mover3 tag: lift1
//minz - maxz =	-16
//key_z =	1388 
//#Maxs: 136 148 8
//#mins: -152 -140 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "372.000000 2456.000000 -1372.000000"
	"model" "Lift2_372_2456_-1372_.basescale1.obj_from_mc"
	"speed" "75"
	"noise1" "sound/UNR_mlift6end.wav"
	"noise2" "sound/UNR_mlift6loop.wav"
	"angle" "-1"
	"lip" "-1372"
}
//#  Above Opening:Doorsmod.General.mlift6end
//#  Above Closing:Doorsmod.General.mlift6end
//#  Above MovingAmbient:Doorsmod.General.mlift6loop
//#Mover


//#FINISHED FILE
