//#UNKNOWN MOVER
//# tag: Death//#name: Mover0
//#Maxs: 256 48 48
//#mins: -256 -128 -64
//#{
//#	"classname" "func_door"
//#	"origin" "896.000000 -1648.000000 -680.000000"
//#	"model" "Mover_896_-1648_-680_.basescale1.obj_from_mc"
//#	"speed" "1000"
//#	"noise1" "sound/UNR_adend55.wav"
//#	"noise2" "sound/UNR_chaindL6.wav"
//#	"dmg" "999"
//#	"lip" "112"
//#}
//#  Above Opening:DoorsAnc.GenericThumps.adend55
//#  Above MovingAmbient:DoorsAnc.Other.chaindL6
//#Mover


//#UNKNOWN MOVER
//# tag: Death//#name: Mover1
//#Maxs: 256 48 48
//#mins: -256 -128 -64
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
//#{
//#	"classname" "func_door"
//#	"origin" "896.000000 -1392.000000 -680.000000"
//#	"model" "Mover_896_-1392_-680_.basescale1.obj_from_mc"
//#	"angle" "-179.997253376059"
//#	"speed" "1000"
//#	"noise1" "sound/UNR_adend55.wav"
//#	"noise2" "sound/UNR_chaindL6.wav"
//#	"dmg" "999"
//#	"lip" "112"
//#}
//#  Above Opening:DoorsAnc.GenericThumps.adend55
//#  Above MovingAmbient:DoorsAnc.Other.chaindL6
//#Mover


//#DDDD Door  name: Mover2
//minz - maxz =	
//key_z =	0 
//#Maxs: 8 8 16
//#mins: -24 -8 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_door"
	"origin" "552.000000 -1648.000000 -256.000000"
	"model" "Door_552_-1648_-256_.basescale1.obj_from_mc"
	"speed" "1000"
	"noise1" "sound/UNR_adend58.wav"
	"angle" "-90"
}
//#  Above Opening:DoorsAnc.GenericThumps.adend58
//#Mover


//#FINISHED FILE
