//#LLLL Lift  name: Mover0 tag: Lift3
//minz - maxz =	-64
//key_z =	328 
//#Maxs: 80 64 32
//#mins: -80 -64 -32
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -32768  Roll65536
{
	"classname" "func_door"
	"origin" "-208.000000 -1376.000000 -528.000000"
	"model" "Lift_-208_-1376_-528_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift3end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift3loop.wav"
	"angle" "-1"
	"lip" "-264"
}
//#  Above Opening:DoorsMod.General.mlift3end
//#  Above Closing:DoorsMod.General.mlift3end
//#  Above MovingAmbient:DoorsMod.General.mlift3loop
//#Mover


//#LLLL Lift  name: Mover1 tag: lift4
//minz - maxz =	-64
//key_z =	256 
//#Maxs: 80 64 32
//#mins: -80 -64 -32
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -49152  Roll65536
{
	"classname" "func_door"
	"origin" "-1376.000000 288.000000 -528.000000"
	"model" "Lift_-1376_288_-528_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift3end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift3loop.wav"
	"angle" "-1"
	"lip" "-192"
}
//#  Above Opening:DoorsMod.General.mlift3end
//#  Above Closing:DoorsMod.General.mlift3end
//#  Above MovingAmbient:DoorsMod.General.mlift3loop
//#Mover


//#LLLL Lift  name: Mover2 tag: lift2
//minz - maxz =	-64
//key_z =	696 
//#Maxs: 80 64 32
//#mins: -80 -64 -32
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -32768  Roll65536
{
	"classname" "func_door"
	"origin" "-208.000000 1920.000000 -528.000000"
	"model" "Lift_-208_1920_-528_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift3end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift3loop.wav"
	"angle" "-1"
	"lip" "-632"
}
//#  Above Opening:DoorsMod.General.mlift3end
//#  Above Closing:DoorsMod.General.mlift3end
//#  Above MovingAmbient:DoorsMod.General.mlift3loop
//#Mover


//#DDDD Door  name: Mover4 tag: DisFat
//minz - maxz =	
//key_z =	0 
//#Maxs: 4 8 4
//#mins: -4 -8 -4
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "1024.000000 1376.000000 -480.000000"
	"model" "Door_1024_1376_-480_.basescale1.obj_from_mc"
	"speed" "6000"
	"angle" "-90"
}
//#Mover


//#LLLL Lift  name: Mover7 tag: Lift1
//minz - maxz =	-64
//key_z =	256 
//#Maxs: 80 64 32
//#mins: -80 -64 -32
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -32768  Roll65536
{
	"classname" "func_door"
	"origin" "848.000000 1728.000000 -544.000000"
	"model" "Lift_848_1728_-544_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift3end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift3loop.wav"
	"angle" "-1"
	"lip" "-192"
}
//#  Above Opening:DoorsMod.General.mlift3end
//#  Above Closing:DoorsMod.General.mlift3end
//#  Above MovingAmbient:DoorsMod.General.mlift3loop
//#Mover


//#DDDD Door  name: Mover5 tag: DisFat
//minz - maxz =	
//key_z =	0 
//#Maxs: 4 8 4
//#mins: -4 -8 -4
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "1024.000000 784.000000 -480.000000"
	"model" "Door_1024_784_-480_.basescale1.obj_from_mc"
	"speed" "6000"
	"angle" "90"
}
//#Mover


//#LELE LiftE  name: Mover8 tag: DisFat
//minz - maxz =	-16
//key_z =	-192 
//#Maxs: 8 8 8
//#mins: -8 -8 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "736.000000 784.000000 -288.000000"
	"model" "LiftE_736_784_-288_.basescale1.obj_from_mc"
	"speed" "75"
	"noise1" "sound/UNR_AmbModern.OneShot.hiss4.wav"
	"noise2" "sound/UNR_steam4.wav"
	"angle" "-1"
	"lip" "208"
}
//#  Above Opening:AmbModern.OneShot.hiss4
//#  Above MovingAmbient:AmbModern.Looping.steam4
//#  Above Closinging:AmbModern.OneShot.hiss4
//#Mover


//#LELE LiftE  name: Mover9 tag: DisFat
//minz - maxz =	-16
//key_z =	-192 
//#Maxs: 8 8 8
//#mins: -8 -8 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "752.000000 1376.000000 -288.000000"
	"model" "LiftE_752_1376_-288_.basescale1.obj_from_mc"
	"speed" "75"
	"noise1" "sound/UNR_AmbModern.OneShot.hiss4.wav"
	"noise2" "sound/UNR_steam4.wav"
	"angle" "-1"
	"lip" "208"
}
//#  Above Opening:AmbModern.OneShot.hiss4
//#  Above MovingAmbient:AmbModern.Looping.steam4
//#  Above Closinging:AmbModern.OneShot.hiss4
//#Mover


//#LELE LiftE  name: Mover10 tag: DisFat
//minz - maxz =	-16
//key_z =	-192 
//#Maxs: 8 8 8
//#mins: -8 -8 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "1184.000000 1296.000000 -288.000000"
	"model" "LiftE_1184_1296_-288_.basescale1.obj_from_mc"
	"speed" "75"
	"noise1" "sound/UNR_AmbModern.OneShot.hiss4.wav"
	"noise2" "sound/UNR_steam4.wav"
	"angle" "-1"
	"lip" "208"
}
//#  Above Opening:AmbModern.OneShot.hiss4
//#  Above MovingAmbient:AmbModern.Looping.steam4
//#  Above Closinging:AmbModern.OneShot.hiss4
//#Mover


//#LELE LiftE  name: Mover11 tag: DisFat
//minz - maxz =	-16
//key_z =	-192 
//#Maxs: 8 8 8
//#mins: -8 -8 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "1184.000000 864.000000 -288.000000"
	"model" "LiftE_1184_864_-288_.basescale1.obj_from_mc"
	"speed" "75"
	"noise1" "sound/UNR_AmbModern.OneShot.hiss4.wav"
	"noise2" "sound/UNR_steam4.wav"
	"angle" "-1"
	"lip" "208"
}
//#  Above Opening:AmbModern.OneShot.hiss4
//#  Above MovingAmbient:AmbModern.Looping.steam4
//#  Above Closinging:AmbModern.OneShot.hiss4
//#Mover


//#LCLC LiftCrushing  name: Mover6 tag: DisFat
//minz - maxz =	-192
//key_z =	176 
//#Maxs: 112 16 96
//#mins: -112 -16 -96
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw -49152  Roll0
{
	"classname" "func_door"
	"origin" "1184.000000 1072.000000 -592.000000"
	"model" "LiftCrushing_1184_1072_-592_.basescale1.obj_from_mc"
	"speed" "3000"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE23.wav"
	"angle" "-1"
	"lip" "16"
}
//#  Above Opening:DoorsMod.General.mdoorE23
//#  Above Closing:DoorsMod.General.mdoorE23
//#  Above Closinging:DoorsMod.General.mdoorE21
//#Mover


//#FINISHED FILE
