//#LLLL Lift  name: Mover2
//minz - maxz =	-16
//key_z =	240 
//#Maxs: 64 128 8
//#mins: -96 -128 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 229376  Roll98304
{
	"classname" "func_door"
	"origin" "1232.000000 944.000000 -376.000000"
	"model" "Lift_1232_944_-376_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-224"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover3
//minz - maxz =	-16
//key_z =	244 
//#Maxs: 64 128 8
//#mins: -96 -128 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 196608  Roll98304
{
	"classname" "func_door"
	"origin" "-1232.000000 688.000000 -376.000000"
	"model" "Lift_-1232_688_-376_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-228"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover4
//minz - maxz =	-56
//key_z =	260 
//#Maxs: 120 192 32
//#mins: -136 -192 -24
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw 114688  Roll0
{
	"classname" "func_door"
	"origin" "1280.000000 2176.000000 -400.000000"
	"model" "Lift_1280_2176_-400_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-204"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover7
//minz - maxz =	-16
//key_z =	240 
//#Maxs: 64 128 8
//#mins: -96 -128 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 196608  Roll98304
{
	"classname" "func_door"
	"origin" "-1232.000000 9040.000000 -384.000000"
	"model" "Lift_-1232_9040_-384_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-224"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover8
//minz - maxz =	-16
//key_z =	244 
//#Maxs: 64 128 8
//#mins: -96 -128 -8
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 163840  Roll98304
{
	"classname" "func_door"
	"origin" "1232.001709 9296.000000 -376.000000"
	"model" "Lift_1232_9296_-376_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-228"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover9
//minz - maxz =	-56
//key_z =	260 
//#Maxs: 120 192 32
//#mins: -136 -192 -24
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw 81920  Roll0
{
	"classname" "func_door"
	"origin" "-1280.000000 7815.997070 -404.000000"
	"model" "Lift_-1280_7815_-404_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "-204"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#FINISHED FILE
