//#UNKNOWN MOVER
//# tag: Lancement//#name: Mover3
//#{
//#	"classname" "func_door"
//#	"origin" "-696.000000 644.000000 -112.000000"
//#	"model" "Mover_-696_644_-112_.basescale1.obj_from_mc"
//#	"speed" "300"
//#	"noise1" "sound/UNR_DoorsMod.General.md6end.wav"
//#	"noise2" "sound/UNR_DoorsMod.General.mlift6loop.wav"
//#	"lip" "-336"
//#}
//#  Above Opening:DoorsMod.General.md6end
//#  Above Closing:DoorsMod.General.md6end
//#  Above MovingAmbient:DoorsMod.General.mlift6loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#UNKNOWN MOVER
//# tag: Lancement//#name: Mover4
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 8192  Roll0
//#{
//#	"classname" "func_door"
//#	"origin" "-746.000000 454.000000 -136.000000"
//#	"model" "Mover_-746_454_-136_.basescale1.obj_from_mc"
//#	"angle" "45.0006866559854"
//#	"speed" "300"
//#	"noise1" "sound/UNR_DoorsMod.General.mlift7end.wav"
//#	"noise2" "sound/UNR_DoorsMod.General.mlift7loop.wav"
//#	"lip" "-336"
//#}
//#  Above Opening:DoorsMod.General.mlift7end
//#  Above Closing:DoorsMod.General.mlift7end
//#  Above MovingAmbient:DoorsMod.General.mlift7loop
//#  Above Closinging:DoorsMod.General.mlift7start
//#Mover


//#UNKNOWN MOVER
//# tag: Lancement//#name: Mover6
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 8192  Roll0
//#{
//#	"classname" "func_door"
//#	"origin" "-794.000000 502.000000 -136.000000"
//#	"model" "Mover_-794_502_-136_.basescale1.obj_from_mc"
//#	"angle" "45.0006866559854"
//#	"speed" "300"
//#	"noise1" "sound/UNR_DoorsMod.General.mlift7end.wav"
//#	"noise2" "sound/UNR_DoorsMod.General.mlift7loop.wav"
//#	"lip" "-336"
//#}
//#  Above Opening:DoorsMod.General.mlift7end
//#  Above Closing:DoorsMod.General.mlift7end
//#  Above MovingAmbient:DoorsMod.General.mlift7loop
//#  Above Closinging:DoorsMod.General.mlift7start
//#Mover


//#FINISHED FILE
