//#LLLL Lift2  name: Mover0 tag: Right
//minz - maxz =	-16
//key_z =	552 
//#Maxs: 144 144 4
//#mins: -144 -144 -12
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 49152  Roll0
{
	"classname" "func_door"
	"origin" "1264.000000 1904.000000 -1260.000000"
	"model" "Lift2_1264_1904_-1260_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_mdend51.wav"
	"noise2" "sound/UNR_mdoorL20.wav"
	"angle" "-1"
	"lip" "-536"
}
//#  Above Opening:Doorsmod.General.mdend51
//#  Above Closing:Doorsmod.General.mdend51
//#  Above MovingAmbient:Doorsmod.General.mdoorL20
//#Mover


//#LLLL Lift2  name: Mover1 tag: Left
//minz - maxz =	-16
//key_z =	552 
//#Maxs: 144 144 4
//#mins: -144 -144 -12
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 49152  Roll0
{
	"classname" "func_door"
	"origin" "528.000000 1904.000000 -1260.000000"
	"model" "Lift2_528_1904_-1260_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_mdend51.wav"
	"noise2" "sound/UNR_mdoorL20.wav"
	"angle" "-1"
	"lip" "-536"
}
//#  Above Opening:Doorsmod.General.mdend51
//#  Above Closing:Doorsmod.General.mdend51
//#  Above MovingAmbient:Doorsmod.General.mdoorL20
//#Mover


//#FINISHED FILE
