//#LLLL Lift2  name: Mover0 tag: megabreth
//minz - maxz =	-32
//key_z =	272 
//#Maxs: 64 64 16
//#mins: -64 -64 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "832.000000 0 -400.000000"
	"model" "Lift2_832_0_-400_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.mdend50.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL21.wav"
	"angle" "-1"
	"lip" "-240"
}
//#  Above Opening:DoorsMod.General.mdend50
//#  Above Closing:DoorsMod.General.mdend50
//#  Above MovingAmbient:DoorsMod.General.mdoorL21
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#LLLL Lift2  name: Mover1 tag: megabrethx
//minz - maxz =	-32
//key_z =	272 
//#Maxs: 64 64 16
//#mins: -64 -64 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "0 -832.000000 -400.000000"
	"model" "Lift2_0_-832_-400_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.mdend50.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL21.wav"
	"angle" "-1"
	"lip" "-240"
}
//#  Above Opening:DoorsMod.General.mdend50
//#  Above Closing:DoorsMod.General.mdend50
//#  Above MovingAmbient:DoorsMod.General.mdoorL21
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#LLLL Lift2  name: Mover2 tag: megabrethy
//minz - maxz =	-32
//key_z =	256 
//#Maxs: 128 64 16
//#mins: -128 -64 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -131072  Roll0
{
	"classname" "func_door"
	"origin" "736.000000 -1536.000000 -128.000000"
	"model" "Lift2_736_-1536_-128_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mdend51.wav"
	"angle" "-1"
	"lip" "-224"
}
//#  Above Opening:DoorsMod.General.mdend51
//#  Above Closing:DoorsMod.General.mdend51
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#CCCC Crusher  name: Mover3
//minz - maxz =	-384
//key_z =	-200 
//#Maxs: 108 108 192
//#mins: -108 -108 -192
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -131072  Roll0
{
	"classname" "func_door"
	"origin" "-45.563400 110.000000 -144.000000"
	"model" "squibem_-45_110_-144_.basescale1.obj_from_mc"
	"angle" "-360.010986495766"
	"speed" "1500"
	"targetname" "squibem"
	"noise1" "sound/UNR_DoorsMod.General.mlift2end.wav"
	"dmg" "300"
	"angle" "-1"
	"lip" "584"
}
//#  Above Opening:DoorsMod.General.mlift2end
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#ButtonE  name: Mover4 event: squibem
//minz - maxz =	-32
//key_z =	-8 
//#Maxs: 16 16 16
//#mins: -16 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -131072  Roll0
{
	"classname" "func_button"
	"origin" "0 832.000000 -384.000000"
	"model" "ButtonE_0_832_-384_.basescale1.obj_from_mc"
	"speed" "1500"
	"target" "squibem"
	"angle" "-1"
	"lip" "40"
}
//#Mover


//#ButtonE  name: Mover5 event: squibem
//minz - maxz =	-32
//key_z =	-8 
//#Maxs: 16 16 16
//#mins: -16 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -114688  Roll0
{
	"classname" "func_button"
	"origin" "-832.000000 0 -392.000000"
	"model" "ButtonE_-832_0_-392_.basescale1.obj_from_mc"
	"speed" "1500"
	"target" "squibem"
	"angle" "-1"
	"lip" "40"
}
//#Mover


//#FINISHED FILE
