//#LLLL Lift  name: Mover0 tag: Mover
//minz - maxz =	-312
//key_z =	288 
//#Maxs: 159.999756 96 0
//#mins: -160 -96 -312
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "-992.000000 368.000000 8.000000"
	"model" "Lift_-992_368_8_.basescale1.obj_from_mc"
	"speed" "428.571428571429"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE20.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL31.wav"
	"angle" "-1"
	"lip" "24"
}
//#  Above Opening:DoorsMod.General.mdoorE20
//#  Above Closing:DoorsMod.General.mdoorE20
//#  Above MovingAmbient:DoorsMod.General.mdoorL31
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover1 tag: Door1
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 16 128
//#mins: -128 -16 -128
{
	"classname" "func_door"
	"origin" "1072.000000 1400.000000 120.000000"
	"model" "Door_1072_1400_120_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "180"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover2 tag: Door1
//minz - maxz =	
//key_z =	0 
//#Maxs: 128 16 128
//#mins: -32 -16 -128
{
	"classname" "func_door"
	"origin" "1080.000000 1400.000000 128.000000"
	"model" "Door_1080_1400_128_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "0"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover3 tag: door2
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 16 128
//#mins: -128 -16 -128
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "1112.000000 1432.000000 120.000000"
	"model" "Door_1112_1432_120_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-90"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover4 tag: door2
//minz - maxz =	
//key_z =	0 
//#Maxs: 128 16 128
//#mins: -32 -16 -128
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "1112.000000 1432.000000 128.000000"
	"model" "Door_1112_1432_128_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "90"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover5 tag: door3
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 16 128
//#mins: -128 -16 -128
{
	"classname" "func_door"
	"origin" "-544.000000 2928.000000 376.000000"
	"model" "Door_-544_2928_376_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "180"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover6 tag: door3
//minz - maxz =	
//key_z =	0 
//#Maxs: 128 16 128
//#mins: -32 -16 -128
{
	"classname" "func_door"
	"origin" "-544.000000 2928.000000 384.000000"
	"model" "Door_-544_2928_384_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "0"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#LLLL Lift  name: Mover7 tag: lastlift
//minz - maxz =	-16
//key_z =	256 
//#Maxs: 96 96 8
//#mins: -96 -96 -8
{
	"classname" "func_door"
	"origin" "-704.000000 2632.000000 -8.000000"
	"model" "Lift_-704_2632_-8_.basescale1.obj_from_mc"
	"speed" "428.571428571429"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE20.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL31.wav"
	"angle" "-1"
	"lip" "-240"
}
//#  Above Opening:DoorsMod.General.mdoorE20
//#  Above Closing:DoorsMod.General.mdoorE20
//#  Above MovingAmbient:DoorsMod.General.mdoorL31
//#  Above Closinging:DoorsMod.General.mdoorE20
//#Mover


//#DDDD Door  name: Mover11 tag: newdoor1
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 16 128
//#mins: -128 -16 -128
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "-544.000000 2928.000000 376.000000"
	"model" "Door_-544_2928_376_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-90"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#DDDD Door  name: Mover12 tag: newdoor1
//minz - maxz =	
//key_z =	0 
//#Maxs: 128 16 128
//#mins: -32 -16 -128
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "-544.000000 2928.000000 384.000000"
	"model" "Door_-544_2928_384_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "90"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover


//#SSSS SecretDoor2  name: Mover20 tag: SB_Sec
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 64 64
//#mins: -16 -64 -64
{
	"classname" "func_door_secret"
	"origin" "712.000000 2536.000000 64.000000"
	"model" "SecretDoor2_712_2536_64_.basescale1.obj_from_mc"
	"speed" "400"
	"noise3" "sound/UNR_DoorsMod.General.mdoorS23.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL21.wav"
	"angles" "-90 90 0"
}
//#  Above Opening:DoorsMod.General.mdoorS23
//#  Above Closing:DoorsMod.General.mdoorE23
//#  Above MovingAmbient:DoorsMod.General.mdoorL21
//#Mover


//#DDDD Door  name: Mover8 tag: SB_Sec
//minz - maxz =	
//key_z =	0 
//#Maxs: 64 54 16
//#mins: -64.000015 0 -16
{
	"classname" "func_door"
	"origin" "320.000000 3194.000000 32.000000"
	"model" "Door_320_3194_32_.basescale1.obj_from_mc"
	"speed" "600"
	"noise1" "sound/UNR_mclick22.wav"
	"angle" "90"
}
//#  Above Opening:Activates.ClicksSmall.mclick22
//#  Above Closing:Activates.ClicksSmall.mclick22
//#Mover


//#UNKNOWN MOVER
//# tag: secret1//#name: Mover10
//#Maxs: 48 8 80
//#mins: -48 -8 -80
//#{
//#	"classname" "func_door"
//#	"origin" "-560.000000 1144.000000 272.000000"
//#	"model" "Mover_-560_1144_272_.basescale1.obj_from_mc"
//#	"speed" "1200"
//#	"lip" "160"
//#}
//#Mover


//#FINISHED FILE
