//#ee{
//#ee	classname "Mover" xxxxxx		//#64 -96 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#128 216 -128
//#ee}


//#ee{
//#ee	classname "barrel3" xxxxxx		//#538 -198 -137
//#ee}


//#ee{
//#ee	classname "barrel3" xxxxxx		//#528 -153 -137
//#ee}


//#ee{
//#ee	classname "barrel3" xxxxxx		//#491 -185 -137
//#ee}


//#ee{
//#ee	classname "icbm" xxxxxx		//#413 202 -47
//#ee}


//#ee{
//#ee	classname "icbm" xxxxxx		//#463 202 -47
//#ee}


//#NOTE Added to Z Below: Original X Y Z:463.051605 -119.278976 -127.900276
{
	"classname" "info_player_start"
	"origin" "463.051605 -119.278976 -63.900276"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:37.096977 507.330994 -87.900017
{
	"classname" "info_player_start"
	"origin" "37.096977 507.330994 -23.900017"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Trigger" xxxxxx		//#176 149 -103
//#ee}


{
	"classname" "weapon_minigunii"
	"origin" "715.750061 -273.764801 -156.054169"
	"spawnflags" "1"
}
//#minigun2


{
	"classname" "item_bullets"
	"origin" "670.169189 -241.408478 -153.054230"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_bullets"
	"origin" "612.486694 -317.638428 -153.054230"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_bullets"
	"origin" "695.207764 -324.645264 -153.054230"
	"spawnflags" "1"
}
//#Miniammo


//#ee{
//#ee	classname "EClip" xxxxxx		//#545 -102 -163
//#ee}


//#ee{
//#ee	classname "EClip" xxxxxx		//#506 -91 -163
//#ee}


//#ee{
//#ee	classname "EClip" xxxxxx		//#534 -69 -163
//#ee}


{
	"classname" "item_armor_large"
	"origin" "399.136505 -183.040848 -157.280624"
	"spawnflags" "1"
}
//#armor2


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#124 -96 0
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#155 -76 1
//#ee}


{
	"classname" "weapon_nineballlauncher"
	"origin" "-201.161118 222.562134 -102.707306"
	"spawnflags" "1"
}
//#UT_Eightball


{
	"classname" "item_rockets"
	"origin" "-235.062836 220.006760 -115.899956"
	"spawnflags" "1"
}
//#RocketPack


{
	"classname" "item_rockets"
	"origin" "-207.726639 191.645615 -115.899940"
	"spawnflags" "1"
}
//#RocketPack


//#ee{
//#ee	classname "Mover" xxxxxx		//#1248 256 256
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1221 243 244
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1271 264 245
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1200 512 256
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#1201 535 224
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#936 160 160
//#ee}


//#NOTE Added to Z Below: Original X Y Z:646.998169 238.619980 200.099304
{
	"classname" "info_player_start"
	"origin" "646.998169 238.619980 264.099304"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Mover" xxxxxx		//#1224 128 128
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1179 -212 -90
//#ee}


{
	"classname" "weapon_t17mmrifle"
	"origin" "1059.639526 512.001343 168.100525"
	"spawnflags" "1"
}
//#SniperRifle


{
	"classname" "item_bullets"
	"origin" "1036.725220 473.217865 170.099304"
	"spawnflags" "1"
}
//#BulletBox


//#ee{
//#ee	classname "RifleShell" xxxxxx		//#1045 535 175
//#ee}


//#ee{
//#ee	classname "RifleShell" xxxxxx		//#1095 481 175
//#ee}


//#ee{
//#ee	classname "RifleShell" xxxxxx		//#1099 535 175
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1256 -91 0
//#ee}


//#NOTE Added to Z Below: Original X Y Z:1432.583862 -304.600006 -87.900093
{
	"classname" "info_player_start"
	"origin" "1432.583862 -304.600006 -23.900093"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 -235 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 -168 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 -103 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 -36 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 29 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 95 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 161 -28
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1566 228 -28
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1543 -165 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1542 -27 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1535 95 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1635 163 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1641 31 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1640 -90 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1650 -235 -12
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1538 -287 -12
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 0 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -64 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -128 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -192 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -256 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 64 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 128 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 192 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 256 -112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 224 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 160 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 96 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 32 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -32 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -96 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -160 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -224 -80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -256 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -192 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -128 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -64 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 0 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 64 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 128 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 192 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 256 -48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 224 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 160 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 96 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 32 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -32 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -96 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -160 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -224 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -256 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -192 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -128 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -64 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 0 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 64 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 128 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 192 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 256 16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 224 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 160 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 96 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 32 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -32 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -96 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -160 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -224 48
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -256 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -192 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -128 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -64 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 0 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 64 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 128 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 192 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 256 80
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 224 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 160 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 96 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 32 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -32 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -96 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -160 112
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-576 -224 112
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#-620 -14 -17
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#-622 121 -17
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#-619 -170 -17
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#-540 -13 -23
//#ee}


{
	"classname" "item_health_mega"
	"origin" "-774.697815 2.768019 -108.399994"
	"spawnflags" "1"
}
//#HealthPack


//#ee{
//#ee	classname "Mover" xxxxxx		//#1276 496 44
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1221 420 -103
//#ee}


//#ee{
//#ee	classname "Pupae" xxxxxx		//#1006 -462 145
//#ee}


//#ee{
//#ee	classname "Pupae" xxxxxx		//#172 -465 145
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1231 80 384
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1221 -5 457
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1272 15 458
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1254 0 768
//#ee}


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#1313 -7 776
//#ee}


{
	"classname" "turret_machinegun"
	"origin" "779.853333 -163.040527 -59.900002"
}
//#MinigunCannon


//#NOTE Added to Z Below: Original X Y Z:2096.644043 153.218079 -39.900017
{
	"classname" "info_player_start"
	"origin" "2096.644043 153.218079 24.099983"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2098.712646 -171.080582 -39.900009
{
	"classname" "info_player_start"
	"origin" "2098.712646 -171.080582 24.099991"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2091.045654 19.210297 -39.900017
{
	"classname" "info_player_start"
	"origin" "2091.045654 19.210297 24.099983"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2099.474609 -69.143265 -39.900024
{
	"classname" "info_player_start"
	"origin" "2099.474609 -69.143265 24.099976"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2014.599976 -187.066315 -47.899956
{
	"classname" "info_player_start"
	"origin" "2014.599976 -187.066315 16.100044"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2014.599976 135.169495 -47.900002
{
	"classname" "info_player_start"
	"origin" "2014.599976 135.169495 16.099998"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "LightCone" xxxxxx		//#2127 249 -56
//#ee}


//#ee{
//#ee	classname "LightCone" xxxxxx		//#2068 250 -50
//#ee}


{
	"classname" "weapon_nineballlauncher"
	"origin" "1916.137573 142.490326 -117.900063"
	"spawnflags" "1"
}
//#UT_Eightball


{
	"classname" "weapon_minigunii"
	"origin" "1933.429199 -200.726532 -119.900047"
	"spawnflags" "1"
}
//#minigun2


{
	"classname" "item_bullets"
	"origin" "1926.243164 -225.219574 -116.900185"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_rockets"
	"origin" "1919.247681 117.637398 -115.900002"
	"spawnflags" "1"
}
//#RocketPack


{
	"classname" "weapon_rdmrrocket"
	"origin" "1089.927246 -61.445839 663.101807"
	"spawnflags" "1"
}
//#WarheadLauncher


//#ee{
//#ee	classname "Mover" xxxxxx		//#1424 880 -32
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#711 1240 -80
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1423 1185 -87
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1482 1186 -87
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1355 1185 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1036 177 400
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-742 304 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-744 -300 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1709 -650 -87
//#ee}
//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1036 177 400
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-742 304 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-744 -300 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1709 -650 -87
//#ee}

//#ee{
//#ee	classname "Ambushpoint" xxxxxx		//#1174 -5 410
//#ee}


//#ee{
//#ee	classname "Ambushpoint" xxxxxx		//#1206 241 241
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1047 97 680
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#632 1217 -11
//#ee}


//#ee{
//#ee	classname "WaterZone" xxxxxx		//#-2399 -78 -489
//#ee}


//#NOTE Added to Z Below: Original X Y Z:-1621.544434 -685.206482 168.099991
{
	"classname" "info_player_start"
	"origin" "-1621.544434 -685.206482 232.099991"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-2328.802979 239.443207 312.099030
{
	"classname" "info_player_start"
	"origin" "-2328.802979 239.443207 376.09903"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-2329.879883 -237.449493 92.363022
{
	"classname" "info_player_start"
	"origin" "-2329.879883 -237.449493 156.363022"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "weapon_minigunii"
	"origin" "-2333.781738 -464.908905 60.049259"
	"spawnflags" "1"
}
//#minigun2


{
	"classname" "weapon_minigunii"
	"origin" "-1653.527832 -803.069275 8.099909"
	"spawnflags" "1"
}
//#minigun2


{
	"classname" "weapon_t17mmrifle"
	"origin" "-2342.958984 239.642960 283.042755"
	"spawnflags" "1"
}
//#SniperRifle


{
	"classname" "item_bullets"
	"origin" "-2354.480225 248.383652 277.317413"
	"spawnflags" "1"
}
//#BulletBox


{
	"classname" "item_bullets"
	"origin" "-2355.258545 -501.374298 60.909840"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_bullets"
	"origin" "-1663.862915 -762.403320 11.099958"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_bullets"
	"origin" "-1627.501099 -838.741150 11.100077"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_rockets"
	"origin" "-1621.516235 828.225830 -115.899986"
	"spawnflags" "1"
}
//#RocketPack


//#ee{
//#ee	classname "Ambushpoint" xxxxxx		//#-2268 243 322
//#ee}


//#ee{
//#ee	classname "Ambushpoint" xxxxxx		//#-2271 -85 99
//#ee}


{
	"classname" "target_speaker"
	"origin" "1425.562500 162.226074 96.979111"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-1826.577148 18.697027 54.509289"
	"noise" "sound/UNR_waves2.wav"
}
//#  Above:AmbOutside.Looping.waves2
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-1760.042236 15.442922 96.979111"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-1903.747559 579.650330 54.509289"
	"noise" "sound/UNR_waves2.wav"
}
//#  Above:AmbOutside.Looping.waves2
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-1934.790527 -663.227539 54.509289"
	"noise" "sound/UNR_waves2.wav"
}
//#  Above:AmbOutside.Looping.waves2
//#AmbientSound


//#ee{
//#ee	classname "Mover" xxxxxx		//#992 1120 -16
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1052 840 -103
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1054 1171 -103
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1092 839 -103
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1015 842 -103
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#0 -720 -16
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-64 -612 -32
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#64 -612 -32
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#64 -612 456
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-64 -612 456
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#0 -571 400
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#0 -572 -87
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1 -657 400
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1 -657 -87
//#ee}


//#NOTE Added to Z Below: Original X Y Z:4.183489 -159.358215 400.101227
{
	"classname" "info_player_start"
	"origin" "4.183489 -159.358215 464.101227"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Trigger" xxxxxx		//#0 -571 399
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1 -710 -77
//#ee}


//#ee{
//#ee	classname "SkyZoneInfo" xxxxxx		//#669 3307 -105
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1330 -681 1268
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1314 -694 1245
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#1313 -663 1246
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1625 1306 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1213 -1108 1190
//#ee}


{
	"classname" "weapon_t17mmrifle"
	"origin" "1597.405151 -440.894714 1158.108276"
	"spawnflags" "1"
}
//#SniperRifle


{
	"classname" "item_bullets"
	"origin" "1647.645508 -355.088928 1160.093994"
	"spawnflags" "1"
}
//#BulletBox


{
	"classname" "item_bullets"
	"origin" "1611.309937 -341.379272 1160.100220"
	"spawnflags" "1"
}
//#BulletBox


//#ee{
//#ee	classname "Mover" xxxxxx		//#1588 -4 764
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1806 -124 746
//#ee}


//#  Below: Rotation Pre Conversions Pitch -8  Yaw 16428  Roll0
{
	"classname" "turret_machinegun"
	"origin" "1784.672119 -205.443588 696.058472"
	"angles" "-0.0439459830624857 90.2430762188144 0"
}
//#MinigunCannon


//#  Below: Rotation Pre Conversions Pitch -8  Yaw 16428  Roll0
{
	"classname" "turret_machinegun"
	"origin" "1840.394531 -208.577728 696.017700"
	"angles" "-0.0439459830624857 90.2430762188144 0"
}
//#MinigunCannon


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16428  Roll0
{
	"classname" "turret_machinegun"
	"origin" "1895.047363 -207.126755 696.101074"
	"angle" "90.2430762188144"
}
//#MinigunCannon


//#  Below: Rotation Pre Conversions Pitch -8  Yaw 16428  Roll0
{
	"classname" "turret_machinegun"
	"origin" "1732.054321 -202.854965 696.098816"
	"angles" "-0.0439459830624857 90.2430762188144 0"
}
//#MinigunCannon


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#1559 3 770
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1807 230 710
//#ee}


//#NOTE Added to Z Below: Original X Y Z:1841.068604 16.490236 712.099976
{
	"classname" "info_player_start"
	"origin" "1841.068604 16.490236 776.099976"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:2112.703613 314.424469 712.102356
{
	"classname" "info_player_start"
	"origin" "2112.703613 314.424469 776.102356"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "ExplodingWall" xxxxxx		//#1610 4 769
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#2035 40 791
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#2097 -102 712
//#ee}


//#NOTE Added to Z Below: Original X Y Z:1749.514526 1397.747803 -55.492546
{
	"classname" "info_player_start"
	"origin" "1749.514526 1397.747803 8.507454"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1618 1643 -87
//#ee}


//#ee{
//#ee	classname "Teleporter" xxxxxx		//#2240 -617 712
//#ee}


{
	"classname" "target_speaker"
	"origin" "1422.044556 151.151886 1350.713135"
	"noise" "sound/UNR_Pan1.Looping.helicopter.wav"
}
//#  Above:Pan1.Looping.helicopter
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "1420.380737 163.226074 680.490356"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "1424.187378 164.226074 1230.558228"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


//#NOTE Added to Z Below: Original X Y Z:1414.150391 717.463989 1314.097656
{
	"classname" "info_player_start"
	"origin" "1414.150391 717.463989 1378.097656"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:1480.563721 -795.109863 1190.098633
{
	"classname" "info_player_start"
	"origin" "1480.563721 -795.109863 1254.098633"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:1725.161621 18.904839 712.101563
{
	"classname" "info_player_start"
	"origin" "1725.161621 18.904839 776.101563"
	"spawnflags" "1"
}
//#PlayerStart


//#FINISHED FILE


//////////////////////////////////////////
//Blac //Will it remove sparkles? //yes it does
{
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"classname" "func_clientillusionary"
"origin" "0 0 0"
"scale" "25"
"model" "models/bigboxforskyblack.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
}
//////////////////////////////////////////
//Model skybox
{
//"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
//"classname" "func_clientillusionary"
"origin" "0 0 0"
"scale" "1.2"
"model" "models/skybox_industriousplaza.basescale64.obj_from_mc"
}

//#ee	classname "WaterZone" xxxxxx		//#-2399 -78 -489
{
"classname" "func_wall"
"origin" "-2336 0 -144" 
"model" "models/dmindustriousplaza/water_-2336_0_-144.basescale1.obj_from_mc"
}
{
"classname" "xyz_autofill"
"origin" "-2399 -78 -489"
"origin" "-2399 -78 -300"
"origin" "-2399 -78 -145"
"origin" "-2160 -809 -489"
"xyz_autofill_spawn" "func_servercontents_water"
} 

//#RDRD RotatingDoor hd1 name: Mover3
//#Maxs: 86 128 128
//#mins: 0 -128 -128
{
	"classname" "func_door_rotating"
	"origin" "1224.000000 128.000000 128.000000"
	"origin" "1224 128 128"
	"origin" "1224 120 128"
	"origin" "1224 112 128"
	"model" "models/dmindustriousplaza/rotatingdoor_1224_128_128.basescale1.obj_from_mc"
	//RotatingDoor_1224_128_128_.basescale1.obj_from_mc"
	"speed" "30"
	"angle" "-90" //reverse added
	"noise1" "sound/UNR_DoorsMod.General.md6end.wav"
	"noise2" "sound/UNR_AmbModern.OneShot.hiss4.wav"
}
//#  Above Opening:DoorsMod.General.md6end
//#  Above Closing:AmbModern.OneShot.hiss4
//#  Above MovingAmbient:AmbModern.Looping.alarm3
//#Mover

//#LCLC LiftCrushing  name: Mover96 tag: mw44
//minz - maxz =	-160
//key_z =	-158 
//#Maxs: 114.000122 12 86
//#mins: -110.000122 -12 -74
{
	"classname" "func_door"
	"origin" "1806.000000 -124.000000 746.000000"
	"origin" "1808 -128 752"
	"model" "models/dmindustriousplaza/slidingdoor_1808_-128_752.basescale1.obj_from_mc"
	//LiftCrushing_1806_-124_746_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift6end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift6loop.wav"
	"angle" "-1"
	"lip" "318"
}
//#  Above Opening:DoorsMod.General.mlift6end
//#  Above Closing:DoorsMod.General.mlift6end
//#  Above MovingAmbient:DoorsMod.General.mlift6loop
//#  Above Closinging:DoorsMod.General.mlift6start
//#Mover

//#DDDD Door  name: Mover87 tag: kar1
//minz - maxz =	
//key_z =	0 
//#Maxs: 94 30 0
//#mins: -90 -66 -128
{
	"classname" "func_door"
	"origin" "711.000000 1240.000000 -80.000000"
	"origin" "704 1248 -80"
	"model" "models/dmindustriousplaza/hmvee_704_1248_-80.basescale1.obj_from_mc"
	//Door_711_1240_-80_.basescale1.obj_from_mc"
	"speed" "272.727272727273"
	"noise1" "sound/UNR_UnrealShare.General.Explo1.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL22.wav"
	"angle" "0"
}
//#  Above Opening:UnrealShare.General.Explo1
//#  Above MovingAmbient:DoorsMod.General.mdoorL22
//#Mover

//#LLLL Lift  name: Mover89 tag: elo1
//minz - maxz =	-224
//key_z =	488 
//#Maxs: 80 79.999977 96
//#mins: -80 -79.999977 -128
{
	"classname" "func_door"
	"origin" "0 -720.000000 -16.000000"
	"model" "models/dmindustriousplaza/elev_0_-720_-16.basescale1.obj_from_mc"
	//Lift_0_-720_-16_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.mlift6end.wav"
	"noise2" "sound/UNR_DoorsMod.General.mlift6loop.wav"
	"angle" "-1"
	"lip" "-264"
}
//#  Above Opening:DoorsMod.General.mlift6end
//#  Above Closing:DoorsMod.General.mlift6end
//#  Above MovingAmbient:DoorsMod.General.mlift6loop
//#  Above Closinging:DoorsMod.General.mlift6start
//#Mover


//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-2145 -246 -128"
	"count" "1772"
}
//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-2145 -200 -164"
	"count" "1772"
}
//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-2260 -86 -64"
	"count" "1772"
}

//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-2260 -186 -32"
	"count" "1772"
}
//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-2260 -286 -32"
	"count" "1772"
}
