//#BBBB Button for Crusher name: Mover3
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_button"
	"origin" "1576.000000 -1024.000000 -336.000000"
	"model" "Button_for_Crusher_1576_-1024_-336_.basescale1.obj_from_mc"
	"angle" "179.997253376059"
	"speed" "600"
	"target" "Crusher"
	"angle" "180"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#BBBB Button for Crusher name: Mover4
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_button"
	"origin" "480.000000 -1024.000000 -336.000000"
	"model" "Button_for_Crusher_480_-1024_-336_.basescale1.obj_from_mc"
	"angle" "179.997253376059"
	"speed" "600"
	"target" "Crusher"
	"angle" "0"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#CCCC Crusher  name: Mover5
//minz - maxz =	-192
//key_z =	-464 
//#Maxs: 64 64 96
//#mins: -64 -64 -96
{
	"classname" "func_door"
	"origin" "1024.000000 -1024.000000 176.000000"
	"model" "Crusher_1024_-1024_176_.basescale1.obj_from_mc"
	"speed" "1200"
	"targetname" "Crusher"
	"dmg" "1000000"
	"angle" "-1"
	"lip" "656"
}
//#Mover


//#XXXX grate name: Mover13
//#Maxs: 112 56 8
//#mins: -112 -80 -8
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door_rotating"
	"origin" "720.000000 144.000000 -8.000000"
	"model" "grate_720_144_-8_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "64"
	"targetname" "grate"
	"noise1" "sound/UNR_chaindE1.wav"
	"noise2" "sound/UNR_chaindE2.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Other.chaindE1
//#  Above Closing:DoorsAnc.Other.chaindE2
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#XXXX grate name: Mover14
//#Maxs: 112 56 8
//#mins: -112 -80 -8
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door_rotating"
	"origin" "720.000000 -144.000000 0"
	"model" "grate_720_-144_0_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "600"
	"spawnflags" "64"
	"targetname" "grate"
	"noise1" "sound/UNR_chaindE1.wav"
	"noise2" "sound/UNR_chaindE2.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Other.chaindE1
//#  Above Closing:DoorsAnc.Other.chaindE2
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#BBBB Button for DropFloor name: Mover15
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -49152  Roll0
{
	"classname" "func_button"
	"origin" "-864.000000 504.000000 -336.000000"
	"model" "Button_for_DropFloor_-864_504_-336_.basescale1.obj_from_mc"
	"angle" "89.9958800640879"
	"speed" "600"
	"target" "DropFloor"
	"angle" "90"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#BBBB Button for DropFloor name: Mover17
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -98304  Roll0
{
	"classname" "func_button"
	"origin" "-1528.000000 1024.000000 -80.000000"
	"model" "Button_for_DropFloor_-1528_1024_-80_.basescale1.obj_from_mc"
	"angle" "-180.008239871824"
	"speed" "600"
	"target" "DropFloor"
	"angle" "180"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#BBBB Button for DropFloor name: Mover18
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -81920  Roll0
{
	"classname" "func_button"
	"origin" "-1184.000000 1536.000000 -336.000000"
	"model" "Button_for_DropFloor_-1184_1536_-336_.basescale1.obj_from_mc"
	"angle" "-90.0068665598536"
	"speed" "600"
	"target" "DropFloor"
	"angle" "-90"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#BBBB Button for DropFloor name: Mover19
//#Maxs: 8 16 16
//#mins: -8 -16 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -131072  Roll0
{
	"classname" "func_button"
	"origin" "-519.999878 1023.999634 -80.000000"
	"model" "Button_for_DropFloor_-519_1023_-80_.basescale1.obj_from_mc"
	"angle" "-360.010986495766"
	"speed" "600"
	"target" "DropFloor"
	"angle" "0"
}
//#  Above Closinging:Activates.ClicksSmall.mclick25
//#Mover


//#XXXX DropFloor name: Mover16
//#Maxs: 160 224 16
//#mins: -160 -224 -16
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-1088.000000 640.000000 -531.000000"
	"model" "DropFloor_-1088_640_-531_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "300"
	"spawnflags" "64"
	"targetname" "DropFloor"
	"noise1" "sound/UNR_wdend02.wav"
	"noise2" "sound/UNR_wdend03.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Wood.wdend02
//#  Above Closing:DoorsAnc.Wood.wdend03
//#  Above MovingAmbient:DoorsAnc.stone.sdoorL4
//#Mover


//#YYYY DropFloor name: Mover22
//#Maxs: 224 160 16
//#mins: -224 -160 -16
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-640.000000 960.000000 -529.000000"
	"model" "DropFloor_-640_960_-529_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"speed" "300"
	"spawnflags" "128"
	"targetname" "DropFloor"
	"noise1" "sound/UNR_wdend02.wav"
	"noise2" "sound/UNR_wdend03.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Wood.wdend02
//#  Above Closing:DoorsAnc.Wood.wdend03
//#  Above MovingAmbient:DoorsAnc.stone.sdoorL4
//#Mover


//#YYYY DropFloor name: Mover23
//#Maxs: 224 160 16
//#mins: -224 -160 -16
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-1408.000000 1408.000000 -529.000000"
	"model" "DropFloor_-1408_1408_-529_.basescale1.obj_from_mc"
	"angles" "0 90.0013733119707 0"
	"speed" "300"
	"spawnflags" "128"
	"targetname" "DropFloor"
	"noise1" "sound/UNR_wdend02.wav"
	"noise2" "sound/UNR_wdend03.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Wood.wdend02
//#  Above Closing:DoorsAnc.Wood.wdend03
//#  Above MovingAmbient:DoorsAnc.stone.sdoorL4
//#Mover


//#XXXX DropFloor name: Mover24
//#Maxs: 160 224 16
//#mins: -160 -224 -16
//#  Below: Rotation PRE CONVERTED Pitch 0  Yaw 0  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-960.000000 1408.000000 -528.000000"
	"model" "DropFloor_-960_1408_-528_.basescale1.obj_from_mc"
	"angles" "0 90.0013733119707 0"
	"speed" "300"
	"spawnflags" "64"
	"targetname" "DropFloor"
	"noise1" "sound/UNR_wdend02.wav"
	"noise2" "sound/UNR_wdend03.wav"
	"dmg" "1000000"
}
//#  Above Opening:DoorsAnc.Wood.wdend02
//#  Above Closing:DoorsAnc.Wood.wdend03
//#  Above MovingAmbient:DoorsAnc.stone.sdoorL4
//#Mover


//#LLLL Lift  name: Mover0 tag: eatmyass
//minz - maxz =	-16
//key_z =	384 
//#Maxs: 112 112 16
//#mins: -144 -144 0
{
	"classname" "func_door"
	"origin" "-2560.000000 -2048.000000 -400.000000"
	"model" "Lift_-2560_-2048_-400_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_chaindE1.wav"
	"noise2" "sound/UNR_chaind1.wav"
	"angle" "-1"
	"lip" "-368"
}
//#  Above Opening:DoorsAnc.Other.chaindE1
//#  Above Closing:DoorsAnc.Other.chnd2e
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#LLLL Lift  name: Mover27 tag: irule
//minz - maxz =	-16
//key_z =	256 
//#Maxs: 112 112 16
//#mins: -144 -144 0
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "768.000000 768.000000 -400.000000"
	"model" "Lift_768_768_-400_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_chnd2e.wav"
	"noise2" "sound/UNR_chaind1.wav"
	"angle" "-1"
	"lip" "-240"
}
//#  Above Opening:DoorsAnc.Other.chnd2e
//#  Above Closing:DoorsAnc.Other.chaindE1
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#LLLL Lift  name: Mover1 tag: rage
//minz - maxz =	-16
//key_z =	384 
//#Maxs: 112 112 16
//#mins: -144 -144 0
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_door"
	"origin" "2048.000000 -1664.000000 -400.000000"
	"model" "Lift_2048_-1664_-400_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_chaindE1.wav"
	"noise2" "sound/UNR_chaind1.wav"
	"angle" "-1"
	"lip" "-368"
}
//#  Above Opening:DoorsAnc.Other.chaindE1
//#  Above Closing:DoorsAnc.Other.chnd2e
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#LLLL Lift  name: Mover6 tag: gwar
//minz - maxz =	-16
//key_z =	384 
//#Maxs: 112 112 16
//#mins: -144 -144 0
{
	"classname" "func_door"
	"origin" "-2048.000000 1664.000000 -400.000000"
	"model" "Lift_-2048_1664_-400_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_chaindE1.wav"
	"noise2" "sound/UNR_chaind1.wav"
	"angle" "-1"
	"lip" "-368"
}
//#  Above Opening:DoorsAnc.Other.chaindE1
//#  Above Closing:DoorsAnc.Other.chnd2e
//#  Above MovingAmbient:DoorsAnc.Other.chaind1
//#Mover


//#FINISHED FILE
