//#ee{
//#ee	classname "Mover" xxxxxx		//#416 880 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#208 880 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#0 880 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-112 768 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-112 560 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#416 656 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#208 656 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#112 560 1792
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#418 881 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#410 657 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#229 882 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#200 658 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#8 880 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#111 562 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-113 776 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-109 577 1741
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#5 772 1874
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#31 800 1837
//#ee}


//#NOTE Added to Z Below: Original X Y Z:-270.297089 -53.435387 3000.088867
{
	"classname" "info_player_start"
	"origin" "-270.297089 -53.435387 3064.088867"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Mover" xxxxxx		//#448 912 1792
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#446 928 1741
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#46 801 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#726 801 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#694 801 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#726 289 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#694 289 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#46 289 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#14 289 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#46 -158 1837
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#241 672 1741
//#ee}


//#ee{
//#ee	classname "SkyZoneInfo" xxxxxx		//#-19 -1 6102
//#ee}


//#ee{
//#ee	classname "UTFlare" xxxxxx		//#447 1232 6166
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#264 0 2704
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#992 760 1792
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#255 -71 2697
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#287 -61 2653
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#256 136 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#856 768 1792
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-98 800 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-455 274 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-456 32 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-455 -208 1741
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-335 -326 1741
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-368 376 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-504 240 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-504 0 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-504 -240 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-368 -376 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-16 -376 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#896 0 -2736
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#888 800 1792
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#290 184 1717
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#874 795 -2668
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#290 184 1717
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#694 801 1837
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#694 801 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#726 801 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#726 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#694 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#46 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#14 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-345 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-377 289 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-377 -246 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-345 -246 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#14 -246 -2562
//#ee}


//#ee{
//#ee	classname "Tree6" xxxxxx		//#-441 301 1805
//#ee}


{
	"classname" "item_health_small"
	"origin" "-446.691193 295.514587 1733.099731"
	"spawnflags" "1"
}
//#NaliFruit


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-374 374 1736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-506 239 1736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-506 4 1736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-506 -231 1736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-390 -375 1736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-15 -374 1736
//#ee}


//#ee{
//#ee	classname "Book" xxxxxx		//#-187 167 1730
//#ee}


//#ee{
//#ee	classname "WaterZone" xxxxxx		//#-232 874 -2921
//#ee}


{
	"classname" "target_speaker"
	"origin" "-10.406536 763.291809 -2741.899902"
	"noise" "sound/UNR_waves4.wav"
}
//#  Above:AmbOutside.Looping.waves4
//#AmbientSound


//#ee{
//#ee	classname "Mover" xxxxxx		//#-136 264 1784
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-136 -200 1784
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#886 792 1733
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-103 259 1733
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-112 368 1680
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-103 -205 1733
//#ee}


{
	"classname" "target_speaker"
	"origin" "263.094666 -31.299782 -2520.112305"
	"noise" "sound/UNR_brokenhum.wav"
}
//#  Above:AmbModern.Looping.brokenhum
//#Light


//#NOTE Added to Z Below: Original X Y Z:449.285065 -200.231323 -2679.893555
{
	"classname" "info_player_start"
	"origin" "449.285065 -200.231323 -2615.893555"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-214.824417 38.618568 1736.098145
{
	"classname" "info_player_start"
	"origin" "-214.824417 38.618568 1800.098145"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "VacuumZone" xxxxxx		//#3663 1523 -3657
//#ee}


//#ee{
//#ee	classname "Plant1" xxxxxx		//#-412 -289 -2674
//#ee}


{
	"classname" "target_speaker"
	"origin" "807.760132 315.591522 2202.123291"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


//#ee{
//#ee	classname "DynamicAmbientSound" xxxxxx		//#-522 983 -2791
//#ee}


{
	"classname" "target_speaker"
	"origin" "839.760132 349.349915 2559.418457"
	"noise" "sound/UNR_Ambr02a.wav"
}
//#  Above:AmbCity.Looping.Ambr02a
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-826.875549 218.289063 -2747.020508"
	"noise" "sound/UNR_Ambh01a.wav"
}
//#  Above:AmbCity.Looping.Ambh01a
//#AmbientSound


//#ee{
//#ee	classname "Barrel3" xxxxxx		//#1131 -50 -2689
//#ee}


//#ee{
//#ee	classname "Barrel3" xxxxxx		//#1135 -95 -2689
//#ee}


//#ee{
//#ee	classname "Barrel3" xxxxxx		//#1151 -68 -2689
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#16 -342 1736
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1296 984 1776
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1296 1029 1733
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1432 1029 1731
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#726 801 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#1167 1041 -2562
//#ee}


//#NOTE Added to Z Below: Original X Y Z:-445.522675 47.486462 -2663.805908
{
	"classname" "info_player_start"
	"origin" "-445.522675 47.486462 -2599.805908"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "Mover" xxxxxx		//#1288 1032 1792
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1296 1029 1733
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#928 32 -2736
//#ee}


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32804  Roll0
{
	"classname" "mountedgun_browning50"
	"origin" "616.155884 573.934875 -2303.873047"
	"angle" "-179.799496452277"
	"spawnflags" "32"
}
//#INFIL_UTM2_50


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32804  Roll0
{
	"classname" "mountedgun_browning50"
	"origin" "578.854980 610.602905 -2276.669434"
	"angle" "-179.799496452277"
	"spawnflags" "32"
}
//#INFIL_UTM2_50


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32804  Roll0
{
	"classname" "mountedgun_browning50"
	"origin" "609.831787 663.978577 -2276.669434"
	"angle" "-179.799496452277"
	"spawnflags" "32"
}
//#INFIL_UTM2_50


//#ee{
//#ee	classname "Trigger" xxxxxx		//#572 770 -2279
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-480 32 1792
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-465 34 1736
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#239 935 1741
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-472 16 -2208
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-482 7 -2223
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-466 8 -2263
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-336 -352 1792
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-336 -344 -2208
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-104 -344 -2208
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-482 -216 -2223
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-466 -217 -2263
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-335 -362 -2225
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-337 -339 -2263
//#ee}


//#ee{
//#ee	classname "BreakingGlass" xxxxxx		//#-97 -352 -2225
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-97 -340 -2263
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#160 103 -2512
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#151 -13 -2669
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-345 -246 -2562
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-223 -102 -2162
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-192 -101 -2162
//#ee}


//#ee{
//#ee	classname "LightBox" xxxxxx		//#-15 -102 -2162
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#680 1208 -2312
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#735 1139 -2199
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#712 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#662 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#712 1251 -2268
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#712 1240 -2312
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#712 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#662 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#764 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-339 -445 1697
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-336 -424 1664
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-104 -408 -2312
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#712 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#662 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#764 1251 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-102 -431 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-94 -304 -1351
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-62 -324 -1351
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-102 -431 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-152 -430 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-50 -430 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#121 -428 -1344
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#928 32 -2736
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-102 -431 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1568 318 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1568 241 -2268
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#1448 209 -2268
//#ee}


//#ee{
//#ee	classname "DynamicAmbientSound" xxxxxx		//#-572 1316 -2651
//#ee}


{
	"classname" "target_speaker"
	"origin" "724.038147 -35.261986 -1824.099854"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "target_speaker"
	"origin" "416.444244 -32.276703 -2112.104980"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "target_speaker"
	"origin" "418.548615 42.541142 -1600.099854"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "target_speaker"
	"origin" "719.306580 -35.508739 -1376.099121"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


//#ee{
//#ee	classname "Mover" xxxxxx		//#472 136 -1272
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#576 176 -1376
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#432 -112 -1376
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#1568 288 -2336
//#ee}


{
	"classname" "weapon_t17mmrifle"
	"origin" "528.358643 368.718811 2952.100098"
	"spawnflags" "1"
}
//#SniperRifle


{
	"classname" "weapon_minigunii"
	"origin" "-360.276367 -267.822601 1728.103027"
	"spawnflags" "1"
}
//#minigun2

//Doing after movers
//{
//	"classname" "weapon_gbserifle"
//	"origin" "1148.956177 1016.920044 1699.099731"
//	"origin" "1340 999 1732"
//	"spawnflags" "1"
//}
////#ut_biorifle


{
	"classname" "weapon_fragmentationcannon"
	"origin" "-348.423309 -264.458099 2695.090332"
	"spawnflags" "1"
}
//#UT_FlakCannon


{
	"classname" "weapon_asdwrifle"
	"origin" "292.412354 -77.900009 2627.886963"
	"origin" "269.412354 -11.900009 2627.886963"
	"spawnflags" "1"
}
//#ShockRifle


{
	"classname" "weapon_nineballlauncher"
	"origin" "287.994629 287.566864 -1301.899170"
	"spawnflags" "1"
}
//#UT_Eightball


//#ee{
//#ee	classname "BioAmmo" xxxxxx		//#1212 1105 -1366
//#ee}


//#ee{
//#ee	classname "BioAmmo" xxxxxx		//#1162 1107 -1366
//#ee}
{
        "classname" "item_toxic"
        "origin" "1212.566650 1105.669312 -1366.895142"
        "spawnflags" "1"
}
//#BioAmmo


{
        "classname" "item_toxic"
        "origin" "1162.886475 1107.813599 -1366.902588"
        "spawnflags" "1"
}
//#BioAmmo


{
	"classname" "item_bullets"
	"origin" "525.742432 309.515045 2954.095947"
	"spawnflags" "1"
}
//#BulletBox


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#-461 269 1765
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#527 368 2997
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#-360 -267 1773
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#1339 997 1721
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#-348 -264 2725
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#259 -2 2659
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#287 287 -1259
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#1192 1064 -1323
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#1162 1064 -1323
//#ee}


//#ee{
//#ee	classname "InventorySpot" xxxxxx		//#525 309 2997
//#ee}


//#FINISHED FILE
//#XXXX2 Breakable  name: Mover0 event: B
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
{
	"classname" "func_breakable"
	"origin" "416.000000 880.000000 1792.000000"
	"model" "models/dmtalltowa/mover_416_880_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_416_880_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover1 event: D
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
{
	"classname" "func_breakable"
	"origin" "208.000000 880.000000 1792.000000"
	"model" "models/dmtalltowa/mover_208_880_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_208_880_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover2 event: F
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
{
	"classname" "func_breakable"
	"origin" "0 880.000000 1792.000000"
	"model" "models/dmtalltowa/mover_0_880_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_0_880_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover3 event: G
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-112.000000 768.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-112_768_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-112_768_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover4 event: H
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-112.000000 560.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-112_560_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-112_560_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover5 event: C
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "416.000000 656.000000 1792.000000"
	"model" "models/dmtalltowa/mover_416_656_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_416_656_1792.basescale1.obj_from_mc" //not it
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover6 event: E
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "208.000000 656.000000 1792.000000"
	"model" "models/dmtalltowa/mover_208_656_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_208_656_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover7 event: i
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 49152  Roll0
{
	"classname" "func_breakable"
	"origin" "112.000000 560.000000 1792.000000"
	"model" "models/dmtalltowa/mover_112_560_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_112_560_1792.basescale1.obj_from_mc"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#XXXX2 Breakable  name: Mover8 event: A tag: A
//minz - maxz =	
//key_z =	3168 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
{
	"classname" "func_breakable"
	"classname" "notneeded"
	"origin" "448.000000 912.000000 1792.000000"
	"model" "models/dmtalltowa/mover_448_912_1792.basescale1.obj_from_mc"
	"model" "xxxmodels/dmtalltowa/mover_416_880_1792.basescale1.obj_from_mc" //the oneagain
"origin" "688.000000 1152.000000 1792.000000"
"origin" "676.000000 1132.000000 1792.000000"
"origin" "676.000000 1136.000000 1792.000000"
"classname" "func_breakable"
"model" "xxxxmodels/dmtalltowa/mover_416_880_1792.basescale1.obj_from_mc"
"model" "models/dmtalltowa/mover_416_880_1792.basescale1.obj_from_mc"
//"angle" "180" 
	"targetname" "A"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "1.000000"
}
//#Mover


//#LCLC LiftCrushing  name: Mover10 tag: lift1
//minz - maxz =	-240
//key_z =	-912 
//#Maxs: 112 112 120
//#mins: -112 -112 -120
{
	"classname" "func_door"
	"origin" "264.000000 0 2704.000000"
	"origin" "256 0 2704"
	"model" "models/dmtalltowa/LiftCrushing_264_0_2704.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/liftr_256_0_2704.basescale1.obj_from_mc"
	"speed" "120"
	"speed" "320"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "1152"
	"targetname" "added_trigger_lev1"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover
//#Mover
//////////////////////////////////////////////////////////////////////////////////
{
	"classname" "trigger_multiple"
	//"wait" "5"
	//"delay" "0.5"
	/////////"origin" "1432 1029 1731"
	////////"origin" "255 -93 2653"
	"origin" "265 -84 2643"
	"target" "added_trigger_lev1"
}
//adding:
{
	"classname" "trigger_multiple"
	//"wait" "5"
	////////"origin" "1432 1029 -2668"
	//////"origin" "258 152 1717"
	"origin" "258 152 1732"
	"target" "added_trigger_lev1"
}



//#LCLC LiftCrushing  name: Mover11 tag: elev2
//minz - maxz =	-240
//key_z =	-4400 
//#Maxs: 112 112 120
//#mins: -112 -112 -120
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "992.000000 760.000000 1792.000000"
	"origin" "992 768 1792"
	"model" "models/dmtalltowa/LiftCrushing_992_760_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/liftb_992_768_1792.basescale1.obj_from_mc" //The real one?
	//"speed" "30"
	"speed" "1000"
	"speed" "800"
	//"speed" "900"
	"noise1" "sound/UNR_DoorsMod.General.md4end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md4loop.wav"
	"angle" "-1"
	"lip" "4640"
	"targetname" "addedtriggerelev2"
}
//#  Above Opening:DoorsMod.General.md4end
//#  Above Closing:DoorsMod.General.md4end
//#  Above MovingAmbient:DoorsMod.General.md4loop
//#  Above Closinging:DoorsMod.General.md4start
//#Mover
//adding:
//#ee	classname "Trigger" xxxxxx		//#1432 1029 1731
{
	"classname" "trigger_multiple"
	"wait" "5"
	"delay" "1" //2
	//"origin" "1432 1029 1731"
	"origin" "1070 772 1732"
	"target" "addedtriggerelev2"
}
//adding:
//#ee	classname "Trigger" xxxxxx		//#1432 1029 1731
{
	"classname" "trigger_multiple"
	"wait" "5"
	//"origin" "1432 1029 -2668"
	"origin" "840 760 -2668"
	"target" "addedtriggerelev2"
}


//#DDDD Door  name: Mover12 tag: ako
//minz - maxz =	
//key_z =	0 
//#Maxs: 96 15.999998 112
//#mins: -103.999969 -15.999998 -112
{
	"classname" "func_door"
	"origin" "256.000000 136.000000 1792.000000"
	"origin" "256.000000 144.000000 1792.000000"
	"model" "models/dmtalltowa/Door_256_136_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/sdoor_1264_1008_1792.basescale1.obj_from_mc" //oops
	"model" "models/dmtalltowa/sdoor_256_144_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/sdoorfixed_256_144_1792.basescale1.obj_from_mc"
	"speed" "300"
	"angle" "0"
}
//#Mover


//#DDDD Door  name: Mover13 tag: eda4
//minz - maxz =	
//key_z =	0 
//#Maxs: 96 15.999998 112
//#mins: -103.999969 -15.999998 -112
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 49152  Roll0
{
	"classname" "func_door"
	"origin" "856.000000 768.000000 1792.000000"
	"origin" "848.000000 768.000000 1792.000000"
	"model" "models/dmtalltowa/Door_856_768_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/sdoor_848_768_1792.basescale1.obj_from_mc" //this one is a good one
	//??
	"speed" "300"
	"angle" "-90" //no//change?
}
//#Mover


//#XXXX2 Breakable  name: Mover19 event: w7 tag: w7
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
{
	"classname" "func_breakable"
	"origin" "-368.000000 376.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-368_376_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-368_384_1792.basescale1.obj_from_mc" //fixed
	"targetname" "w7"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover20 event: w6 tag: w6
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-504.000000 240.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-504_240_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-512_240_1792.basescale1.obj_from_mc"
	"targetname" "w6"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover21 event: w5 tag: w5
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-504.000000 0 1792.000000"
	"model" "models/dmtalltowa/mover_-504_0_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-512_0_1792.basescale1.obj_from_mc"
	"targetname" "w5"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover22 event: w3 tag: w3
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-504.000000 -240.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-504_-240_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-512_-240_1792.basescale1.obj_from_mc"
	"targetname" "w3"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover23 event: w4 tag: w4
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "-368.000000 -376.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-368_-376_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-368_-384_1792.basescale1.obj_from_mc"
	"angle" "-90" //attempt adjust for this 
	//worked, din't have to tho
	"targetname" "w4"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover24 event: w1 tag: w1
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "-16.000000 -376.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-16_-376_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-16_-384_1792.basescale1.obj_from_mc"
	"targetname" "w1"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#LCLC LiftCrushing  name: Mover25 tag: Mover
//minz - maxz =	-192
//key_z =	4912 
//#Maxs: 96 80 96
//#mins: -96 -80 -96
{
	"classname" "func_door"
	"origin" "896.000000 0 -2736.000000"
	"model" "models/dmtalltowa/LiftCrushing_896_0_-2736.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2cons_896_0_-2736.basescale1.obj_from_mc"
	"speed" "60"
	"speed" "1200"
	"noise1" "sound/UNR_DoorsMod.Requests.mach2E.wav"
	"noise2" "sound/UNR_DoorsMod.Requests.mach2L.wav"
	"angle" "-1"
	"lip" "-4720"
	"targetname" "triggermecatapultup"
}
//#  Above Opening:DoorsMod.Requests.mach2E
//#  Above Closing:DoorsMod.Requests.mach2E
//#  Above MovingAmbient:DoorsMod.Requests.mach2L
//#  Above Closinging:DoorsMod.Requests.mach2S
//#Mover
{
	"classname" "trigger_multiple"
	"wait" "5"
	"delay" "0.5"
	/////////"origin" "1432 1029 1731"
	////////"origin" "255 -93 2653"
	"origin" "902 16 -2660"
	"mins" "-70 -70 -70"
	"maxs" "70 70 70"
	"target" "triggermecatapultup"
}


//#DDDD Door  name: Mover26 tag: nukeaw1
//minz - maxz =	
//key_z =	0 
//#Maxs: 96 15.999998 112
//#mins: -103.999969 -15.999998 -112
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "888.000000 800.000000 1792.000000"
	"origin" "888.000000 800.000000 -2736.000000" //attempting to move down
	"origin" "888.000000 800.000000 -2636.000000" //attempting to move down
	"origin" "888.000000 768.000000 -2604.000000" //attempting to move down
	"origin" "888.000000 768.000000 -2600.000000" //attempting to move down
	"origin" "888.000000 768.000000 -2608.000000" //attempting to move down
	"origin" "848.000000 768.000000 -2608.000000" //attempting to move down BACK
	"model" "models/dmtalltowa/Door_888_800_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/sdoor_848_768_1792.basescale1.obj_from_mc"
	//??"model" "models/dmtalltowa/"
	"speed" "300"
	//"angle" "90" //was working on this, commented out
	"angle" "-90" //opposite?
	////"angle" "180" //opposite?
	//"angles" "180 180 20" //opposite?
}
//#Mover

//NOTE: ////Rotating doors// Area//
//#RDRD RotatingDoor htd1 name: Mover14
//#Maxs: 15.999878 72 104
//#mins: -15.999939 -72 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-136.000000 264.000000 1784.000000"
	"origin" "-144 336 1680"
	"model" "models/dmtalltowa/RotatingDoor_-136_264_1784.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_-144_336_1680.basescale1.obj_from_mc" //wood one near top?
	//Guess
	"angle" "179.997253376059"
	"angle" "-90" //by hand
//"spawnflags" "2048" //door needs use, added
	"speed" "300"
	"noise1" "sound/UNR_adend56.wav"
	"noise2" "sound/UNR_adend50.wav"
	"health" "1" //make it shoot to open
	//"wait" "20" //keep open for awhile
	"speed" "100" //slowish
}
//#  Above Opening:DoorsAnc.GenericThumps.adend56
//#  Above Closing:DoorsAnc.GenericThumps.adend50
//#  Above MovingAmbient:AmbAncient.OneShot.wcreak2
//#Mover


//#RDRD RotatingDoor htd2 name: Mover15
//#Maxs: 15.999878 72 104
//#mins: -15.999939 -72 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-136.000000 -200.000000 1784.000000"
	"origin" "-144 -128 1680.000122"
	"model" "models/dmtalltowa/RotatingDoor_-136_-200_1784.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_-144_-128_1680x000122.basescale1.obj_from_mc" //other wood one near top
	//Guess
	"angle" "179.997253376059"
	"angle" "-90" //by hand
//"spawnflags" "2048" //door needs use, added
	"speed" "300"
	"noise1" "sound/UNR_adend56.wav"
	"noise2" "sound/UNR_adend50.wav"
	"health" "1" //make it shoot to open
	//"wait" "20" //keep open for awhile
	"speed" "100" //slowish
}
//#  Above Opening:DoorsAnc.GenericThumps.adend56
//#  Above Closing:DoorsAnc.GenericThumps.adend50
//#  Above MovingAmbient:AmbAncient.OneShot.wcreak2
//#Mover


//#RDRD RotatingDoor batrd1 name: Mover16
//#Maxs: 15.999878 72 104
//#mins: -15.999939 -72 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door_rotating"
	//"classname" "notneeded"
	"origin" "-112.000000 368.000000 1680.000000"
	"model" "models/dmtalltowa/RotatingDoor_-112_368_1680.basescale1.obj_from_mc"
	"model" "xxxxxmodels/dmtalltowa/rotatingdoor_-144_336_1680.basescale1.obj_from_mc"
	"angle" "179.997253376059"
	"speed" "300"
	"noise1" "sound/UNR_adend56.wav"
	"noise2" "sound/UNR_adend50.wav"
	"health" "1" //make it shoot to open
	//"wait" "20" //keep open for awhile
	"origin" "160.000000 103.999992 -2512.000244"
	"origin" "160 128 -2112"
	"model" "models/dmtalltowa/rotatingdoor_160_128_-2111x999756.basescale1.obj_from_mc"
	"speed" "100" //slowish
}
//#  Above Opening:DoorsAnc.GenericThumps.adend56
//#  Above Closing:DoorsAnc.GenericThumps.adend50
//#  Above MovingAmbient:AmbAncient.OneShot.wcreak2
//#Mover


//This is near it:"classname" "weapon_gbserifle"
//	"origin" "1148.956177 1016.920044 1699.099731"
//#LELE LiftE  name: Mover9 tag: gm3
//minz - maxz =	-224
//key_z =	-3056 
//#Maxs: 112 112 112
//#mins: -16 -112 -112
{
	"classname" "func_door"
	"origin" "1296.000000 984.000000 1776.000000"
	"origin" "1296 992 1776"
	"model" "models/dmtalltowa/LiftE_1296_984_1776.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/liftc_1296_992_1776.basescale1.obj_from_mc" //This is the glass one
	"speed" "75"
	"speed" "300"
	"noise1" "sound/UNR_DoorsMod.General.md6end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md6loop.wav"
	"angle" "-1"
	"lip" "3280"
	"spawnflags" "4" //door don't link
	"targetname" "glassbase_trigger_lev2"
}
//#  Above Opening:DoorsMod.General.md6end
//#  Above Closing:DoorsMod.General.md6end
//#  Above MovingAmbient:DoorsMod.General.md6loop
//#  Above Closinging:DoorsMod.General.md6start
//#Mover
{
	"classname" "trigger_multiple"
	"wait" "5"
	"delay" "0.5"
	"origin" "1388 992 1776"
	"origin" "1388 990 1732"
	"target" "glassbase_trigger_lev2"
}
//adding:
{
	"classname" "trigger_multiple"
	"wait" "5"
	"origin" "1231 832 -1316"
	"origin" "1231 871 -1316"
	"target" "glassbase_trigger_lev2"
}



//#DDDD Door  name: Mover17 tag: elmk4
//minz - maxz =	
//key_z =	0 
//#Maxs: 96 15.999998 112
//#mins: -103.999969 -15.999998 -112
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 49152  Roll0
{
	"classname" "func_door"
	"origin" "1288.000000 1032.000000 1792.000000"
	//wrong way "origin" "1264 1008 1792"
	//"origin" "1264 1009 1792"
	//"origin" "1264 1012 1792"
	"origin" "1265 1008 1792"
	"spawnflags" "4" //door don't link
	"model" "models/dmtalltowa/Door_1288_1032_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/sdoor_1264_1008_1792.basescale1.obj_from_mc"
	"speed" "300"
	"angle" "-90"
}
//#Mover


//#LCLC LiftCrushing  name: Mover27 tag: Mover
//minz - maxz =	-192
//key_z =	1344 
//#Maxs: 96 80 96
//#mins: -96 -80 -96
{
	"classname" "func_door"
	"origin" "928.000000 32.000000 -2736.000000"
	"model" "models/dmtalltowa/LiftCrushing_928_32_-2736.basescale1.obj_from_mc" //fake one?
	"model" "xxxmodels/dmtalltowa/liftb_992_768_1792.basescale1.obj_from_mc" //fake one? //yes
"model" "models/dmtalltowa/lift2cons_288_-448_-2736.basescale1.obj_from_mc"
"origin" "288 488 -2736.000000"
"origin" "288 -488 -2736.000000"
"origin" "288 -466 -2736.000000"
"origin" "288 -456 -2736.000000"
"origin" "288 -446 -2736.000000"
"origin" "288 -448 -2736.000000"
	"speed" "150"
	"speed" "350"
	"noise1" "sound/UNR_DoorsMod.Requests.mach2E.wav"
	"noise2" "sound/UNR_DoorsMod.Requests.mach2L.wav"
	"angle" "-1"
	"lip" "-1152"
}
//#  Above Opening:DoorsMod.Requests.mach2E
//#  Above Closing:DoorsMod.Requests.mach2E
//#  Above MovingAmbient:DoorsMod.Requests.mach2L
//#  Above Closinging:DoorsMod.Requests.mach2S
//#Mover


//#XXXX2 Breakable  name: Mover28 event: bbck tag: bbck
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-480.000000 32.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-480_32_1792.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-496_-16_-2208.basescale1.obj_from_mc" //guess
	"targetname" "bbck"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover29 event: bbcm tag: bbcm
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_breakable"
	"origin" "-472.000000 16.000000 -2208.000000"
	"origin" "-496 -16 -2208" //fixedwindowagain?
	"model" "models/dmtalltowa/mover_-472_16_-2208.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-496_-16_-2208.basescale1.obj_from_mc" //guess
	"targetname" "bbcm"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover30 event: bbcw tag: bbcw
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"classname" "notneeded"
	"origin" "-336.000000 -352.000000 1792.000000"
	"model" "models/dmtalltowa/mover_-336_-352_1792.basescale1.obj_from_mc"
	"model" "xxmodels/dmtalltowa/mover_-368_-384_1792.basescale1.obj_from_mc"
	"targetname" "bbcw"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover31 event: bbcv tag: bbcv
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "-336.000000 -344.000000 -2208.000000"
	"origin" "-368 -368 -2208" //fixedwindow
	"model" "models/dmtalltowa/mover_-336_-344_-2208.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-368_-368_-2208.basescale1.obj_from_mc"
	"targetname" "bbcv"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#XXXX2 Breakable  name: Mover32 event: bbcx tag: bbcx
//minz - maxz =	
//key_z =	2944 
//#Maxs: 95.999992 7.999932 96
//#mins: -95.999992 -7.999932 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_breakable"
	"origin" "-104.000000 -344.000000 -2208.000000"
	"origin" "-128 -368 -2208"
	"model" "models/dmtalltowa/mover_-104_-344_-2208.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/mover_-128_-368_-2208.basescale1.obj_from_mc"
	"targetname" "bbcx"
	"debris" "models/glass/brokenglass1.md3 models/glass/brokenglass2.md3"
	"debrismovetype" "MOVETYPE_NONE"
	"respawntime" "60.000000"
	"health" "0"
}
//#Mover


//#RDRD RotatingDoor officd1 name: Mover33
//#Maxs: 15.999878 72 104
//#mins: -15.999939 -72 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -49152  Roll0
{
	"classname" "func_door_rotating"
	//"classname" "func_door"
	"origin" "160.000000 103.999992 -2512.000244"
	//"origin" "160 128 -2111.999756"
	"origin" "128 71.999992 -2512.000244"
	//"spawnflags" "4096"
	//"spawnflags" "2048" //just caused it to dissappear
	"model" "models/dmtalltowa/RotatingDoor_160_103_-2512.basescale1.obj_from_mc"
	//"model" "models/dmtalltowa/rotatingdoor_160_128_-2111x999756.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_160_128_-2111x999756.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_160_128_-2111x999756.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_128_71x999992_-2512x000244.basescale1.obj_from_mc"
	//"model" "models/dmtalltowa/rotatingdooragain_128_72_-2512.basescale1.obj_from_mc
	"angle" "89.9958800640879"
	"speed" "300"
	"noise1" "sound/UNR_adend56.wav"
	"noise2" "sound/UNR_adend50.wav"
	"health" "1" //make it shoot to open
	"speed" "100" //slowish
}
//#  Above Opening:DoorsAnc.GenericThumps.adend56
//#  Above Closing:DoorsAnc.GenericThumps.adend50
//#  Above MovingAmbient:AmbAncient.OneShot.wcreak2
//#Mover


//#LELE LiftE  name: Mover18 tag: m2235 //seems to be ok
//minz - maxz =	-56.000976
//key_z =	4000 
//#Maxs: 96 56 48.000488
//#mins: -96 -56 -8.000488
{
	"classname" "func_door"
	"origin" "680.000000 1208.000000 -2312.000000"
	"origin" "672 1216 -2304"
	"model" "models/dmtalltowa/LiftE_680_1208_-2312.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2_672_1216_-2304.basescale1.obj_from_mc"
	"speed" "60" //fairly slow
	"speed" "120" //too fast ? or slow
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md5loop.wav"
	"angle" "-1"
	"lip" "-3943.999024"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.md5loop
//#  Above Closinging:DoorsMod.General.md5start
//#Mover


//#LELE LiftE  name: Mover34 tag: m4435 //other one using for medium lift down //swapped too in a way
//minz - maxz =	-56.000976
//key_z =	-3976 
//#Maxs: 96 56 48.000488
//#mins: -96 -56 -8.000488
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "712.000000 1240.000000 -2312.000000"
	//oops"origin" "96_-448_-1376" //changing to this
	"origin" "96 -448 -1376" //changing to this
	"model" "models/dmtalltowa/LiftE_712_1240_-2312.basescale1.obj_from_mc"
	"model" "xxxmodels/dmtalltowa/lift2_672_1216_-2304.basescale1.obj_from_mc"
	"speed" "60"
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md5loop.wav"
	"angle" "-1"
	"lip" "4032.000976"
	//"lip" "-4032.000976" //
	"lip" "-3920"
	"model" "models/dmtalltowa/lift2_96_-448_-1376.basescale1.obj_from_mc"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.md5loop
//#  Above Closinging:DoorsMod.General.md5start
//#Mover


//#LELE LiftE  name: Mover35 tag: m66751 //Done, but swapped...
//minz - maxz =	-56.000976
//key_z =	928 
//#Maxs: 96 56 48.000488
//#mins: -96 -56 -8.000488
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "-336.000000 -424.000000 1664.000000"
	"origin" "-336.000000 -400.000000 1664.000000"//wrong direction
	"origin" "-336.000000 -454.000000 1664.000000" //too far
	"origin" "-336.000000 -450.000000 1664.000000"
	"origin" "-336.000000 -448.000000 1664.000000"
	"model" "models/dmtalltowa/LiftE_-336_-424_1664.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2_-368_-448_1664.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md5loop.wav"
	"angle" "-1"
	"lip" "-871.999024"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.md5loop
//#  Above Closinging:DoorsMod.General.md5start
//#Mover


//#LELE LiftE  name: Mover36 tag: m82921 //note the glass elevator goes the correct way //Done, but swapped maybe sorta...
//minz - maxz =	-56.000976
//key_z =	-928 
//#Maxs: 96 56 48.000488
//#mins: -96 -56 -8.000488
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door"
	"origin" "-104.000000 -408.000000 -2312.000000"
	"origin" "-104.000000 -428.000000 -2312.000000"
	"origin" "-128 -448 -2304"
	"model" "models/dmtalltowa/LiftE_-104_-408_-2312.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2_-128_-448_-2304.basescale1.obj_from_mc" //This is the construction lift going the wrong way
	//because I put the wrong model for it...? no
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.md5end.wav"
	"noise2" "sound/UNR_DoorsMod.General.md5loop.wav"
	"angle" "-1"
	"lip" "984.000976"
	"lip" "-984.000976" //?? fix?
	"lip" "-928.000976" //?? fix?
	"lip" "-872" //?? fix? //yes
	
	//"model" "models/dmtalltowa/lift2_-128_-448_-2304.basescale1.obj_from_mc"
	//"lip" "984.000976"
	//"origin" "-128 -448 -2304"
}
//#  Above Opening:DoorsMod.General.md5end
//#  Above Closing:DoorsMod.General.md5end
//#  Above MovingAmbient:DoorsMod.General.md5loop
//#  Above Closinging:DoorsMod.General.md5start
//#Mover


//#LCLC LiftCrushing  name: Mover38 tag: bm344
//minz - maxz =	-192
//key_z =	4512 
//#Maxs: 96 80 96
//#mins: -96 -80 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door"
	"origin" "928.000000 32.000000 -2736.000000"
	//"origin" "1536_256_-2336"
	"origin" "1536 256 -2336"
	"model" "models/dmtalltowa/LiftCrushing_928_32_-2736.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2cons_896_0_-2736.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2cons_1536_256_-2336.basescale1.obj_from_mc"
	"speed" "120"
	//"speed" "500"
	"noise1" "sound/UNR_DoorsMod.Requests.mach2E.wav"
	"noise2" "sound/UNR_DoorsMod.Requests.mach2L.wav"
	"angle" "-1"
	"lip" "-4320"
	"targetname" "mover38addedtrigger"
}
//#  Above Opening:DoorsMod.Requests.mach2E
//#  Above Closing:DoorsMod.Requests.mach2E
//#  Above MovingAmbient:DoorsMod.Requests.mach2L
//#  Above Closinging:DoorsMod.Requests.mach2S
//#Mover

//adding:
{
	"classname" "trigger_multiple"
	"wait" "5"
	"origin" "1417 192 2251"
	"target" "mover38addedtrigger"
}
{
	"classname" "trigger_multiple"
	"wait" "5"
	"delay" "0.5"
	"origin" "1599 255 -2253"
	"target" "mover38addedtrigger"
}


//#RDRD RotatingDoor Mover name: Mover37
//#Maxs: 72 16 104
//#mins: -72 -16 -104
{
	"classname" "func_door_rotating"
	"origin" "472.000000 136.000000 -1272.000000"
	"origin" "400 -144 -1376"
	"model" "models/dmtalltowa/RotatingDoor_472_136_-1272.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_400_-144_-1376.basescale1.obj_from_mc" //worked good
	"speed" "300"
	"noise1" "sound/UNR_adend51.wav"
	"noise2" "sound/UNR_adend51.wav"
	"angle" "-90" //added (default is 90 ) open outward?
	"health" "1" //make it shoot to open
	"spawnflags" "4" //door don't link
}
//#  Above Opening:DoorsAnc.GenericThumps.adend51
//#  Above Closing:DoorsAnc.GenericThumps.adend51
//#Mover


//#RDRD RotatingDoor Mover name: Mover40
//#Maxs: 72 16 104
//#mins: -72 -16 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_door_rotating"
	"origin" "576.000000 176.000000 -1376.000122"
	"origin" "544 144 -1376"
	"model" "models/dmtalltowa/RotatingDoor_576_176_-1376.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/rotatingdoor_544_144_-1376.basescale1.obj_from_mc" //worked good
	"angle" "179.997253376059"
	"angle" "-179.997253376059" //open outward? (as they should) //but the others work correctly... //just these utility ones had to be changed
	"speed" "300"
	"noise1" "sound/UNR_adend51.wav"
	"noise2" "sound/UNR_adend51.wav"
	"health" "1" //make it shoot to open
	"spawnflags" "4" //door don't link
}
//#  Above Opening:DoorsAnc.GenericThumps.adend51
//#  Above Closing:DoorsAnc.GenericThumps.adend51
//#Mover


//#RDRD RotatingDoor Mover name: Mover41
//#Maxs: 72 16 104
//#mins: -72 -16 -104
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -16384  Roll0
{
	"classname" "func_door_rotating"
	"origin" "432.000000 -112.000000 -1376.000000"
	"origin" "352 24 -2320"
	"model" "models/dmtalltowa/RotatingDoor_432_-112_-1376.basescale1.obj_from_mc"
	"model" "xxxxxmodels/dmtalltowa/rotatingdoor_400_-144_-1376.basescale1.obj_from_mc" //identical?
	"model" "models/dmtalltowa/rotatingdoor_352_24_-2320.basescale1.obj_from_mc" //identical?
	"angle" "-90.0013733119707"
	//"angle" "90.0013733119707" //open outward? 
	"speed" "300"
	"noise1" "sound/UNR_adend51.wav"
	"noise2" "sound/UNR_adend51.wav"
	"health" "1" //make it shoot to open
	"spawnflags" "4" //door don't link
}
//#  Above Opening:DoorsAnc.GenericThumps.adend51
//#  Above Closing:DoorsAnc.GenericThumps.adend51
//#Mover


//#LCLC LiftCrushing  name: Mover39 tag: Mover
//minz - maxz =	-192
//key_z =	768 
//#Maxs: 96 80 96
//#mins: -96 -80 -96
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32768  Roll0
{
	"classname" "func_door"
	"origin" "1568.000000 288.000000 -2336.000000"
	"origin" "-256 480 2176"
	"model" "models/dmtalltowa/LiftCrushing_1568_288_-2336.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2cons_1536_256_-2336.basescale1.obj_from_mc"
	"model" "models/dmtalltowa/lift2cons_-256_480_2176.basescale1.obj_from_mc"
	"speed" "120"
	"noise1" "sound/UNR_DoorsMod.Requests.mach2E.wav"
	"noise2" "sound/UNR_DoorsMod.Requests.mach2L.wav"
	"angle" "-1"
	"lip" "-576"
}
//#  Above Opening:DoorsMod.Requests.mach2E
//#  Above Closing:DoorsMod.Requests.mach2E
//#  Above MovingAmbient:DoorsMod.Requests.mach2L
//#  Above Closinging:DoorsMod.Requests.mach2S
//#Mover


//#FINISHED FILE
//# Mover Command arguments used: -m dmtalltowa.t3d --du

{
"classname" "func_wall"
"origin" "0 768 -2752" 
"model" "models/dmtalltowa/water_0_768_-2752.basescale1.obj_from_mc"
}

//#ee	classname "WaterZone" xxxxxx		//#-232 874 -2921
{
"classname" "xyz_autofill"
"origin" "-232 874 -2921"
"origin" "-232 897 -2756"
"xyz_autofill_spawn" "func_servercontents_water"
} 

//#ee	classname "VacuumZone" xxxxxx		//#3663 1523 -3657
{
"classname" "trigger_hurt"
"message" "fell through the city!"
"origin" "0 0 -3657"
"maxs" "20000 20000 0"
"mins" "-20000 -20000 -6000"
}

////Adding a steel box to try to make step
//{
//	"classname" "building_buildable_by_count"
//	"origin" "-344 -203 2651"
//	"origin" "-344 -203 2588"
//	"origin" "-344 -203 2589"
//	"count" "1772"
//}

////Adding a steel box to try to make lower step
//{
//	"classname" "building_buildable_by_count"
//	"origin" "-344 -132 2522"
//	"origin" "-300 -220 2565"
//	"count" "1772"
//}

//Adding a steel box to try to make step
{
	"classname" "building_buildable_by_count"
	"origin" "-344 -203 2565"
	"count" "1772"
}

{
	"classname" "weapon_gbserifle"
	//"origin" "1148.956177 1016.920044 1699.099731"
	"origin" "1340 999 1732"
	//"spawnflags" "1"
}
//#ut_biorifle
