//#DDDD Door  name: Mover2 tag: disdoor2
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 0 128
//#mins: -16 -128 -64
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "-240.000000 288.000000 -208.000000"
	"model" "Door_-240_288_-208_.basescale1.obj_from_mc"
	"speed" "400"
	"noise1" "sound/UNR_adend52.wav"
	"noise2" "sound/UNR_stnloop3.wav"
	"angle" "90"
}
//#  Above Opening:Doorsanc.GenericThumps.adend52
//#  Above Closing:Doorsanc.GenericThumps.adend63
//#  Above MovingAmbient:Doorsanc.Stone.stnloop3
//#Mover


//#DDDD Door  name: Mover3 tag: disdoor2
//minz - maxz =	
//key_z =	0 
//#Maxs: 16 128 128
//#mins: -16 0 -64
//#  Below: Rotation Pre Conversions Pitch -32768  Yaw -65536  Roll0
{
	"classname" "func_door"
	"origin" "-208.000000 256.000000 -208.000000"
	"model" "Door_-208_256_-208_.basescale1.obj_from_mc"
	"speed" "400"
	"noise1" "sound/UNR_adend52.wav"
	"noise2" "sound/UNR_stnloop3.wav"
	"angle" "-90"
}
//#  Above Opening:Doorsanc.GenericThumps.adend52
//#  Above Closing:Doorsanc.GenericThumps.adend63
//#  Above MovingAmbient:Doorsanc.Stone.stnloop3
//#Mover


//#LLLL Lift2  name: Mover6 tag: duhlift
//minz - maxz =	-528
//key_z =	224 
//#Maxs: 96 96 272
//#mins: -96 -96 -256
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -131072  Roll0
{
	"classname" "func_door"
	"origin" "1184.000000 1792.000000 -864.000000"
	"model" "Lift2_1184_1792_-864_.basescale1.obj_from_mc"
	"speed" "300"
	"noise1" "sound/UNR_adend54.wav"
	"noise2" "sound/UNR_sdoorL2.wav"
	"angle" "-1"
	"lip" "304"
}
//#  Above Opening:Doorsanc.GenericThumps.adend54
//#  Above Closing:Doorsanc.GenericThumps.adend54
//#  Above MovingAmbient:Doorsanc.Stone.sdoorL2
//#Mover


//#SSSS SecretDoor  name: Mover0
//minz - maxz =	
//key_z =	-32 
//#Maxs: 64 64 16
//#mins: -64 -64 -16
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16384  Roll0
{
	"classname" "func_door_secret"
	"origin" "-544.000000 192.000000 -416.000000"
	"model" "SecretDoor_-544_192_-416_.basescale1.obj_from_mc"
	"angle" "90.0013733119707"
	"speed" "400"
	"spawnflags" "4"
	"noise3" "sound/UNR_start11.wav"
	"noise2" "sound/UNR_sdoorL2.wav"
	"noise1" "sound/UNR_start12.wav"
}
//#  Above Opening:Activates.ClicksBig.start11
//#  Above MovingAmbient:Doorsanc.Stone.sdoorL2
//#  Above Closinging:Activates.ClicksBig.start12
//#Mover


//#LLLL Lift2  name: Mover1
//minz - maxz =	-272
//key_z =	160 
//#Maxs: 48 48 144
//#mins: -48 -48 -128
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -16384  Roll0
{
	"classname" "func_door"
	"origin" "-432.000000 1168.000000 -672.000000"
	"model" "Lift2_-432_1168_-672_.basescale1.obj_from_mc"
	"speed" "300"
	"noise2" "sound/UNR_sdoorL2.wav"
	"angle" "-1"
	"lip" "112"
}
//#  Above MovingAmbient:Doorsanc.Stone.sdoorL2
//#Mover


//#FINISHED FILE
