


UNR_anchot
{
	surfaceparm trans
	//surfaceparm nodraw
	cull none
	{
		map textures/UNR_anchot
		blendFunc add
		rgbGen vertex
		//tcMod turb 0 0.001 0.25 1
		//tcMod strech 0 0.01 0.5 1
	}
}


UNR_chipsbag2
{
	cull none
	{
		map textures/UNR_chipsbag2
		blendFunc add
		rgbGen vertex
	}
}
////UNR_grating33
////{
////	//surfaceparm nonsolid
////	surfaceparm trans
////	//surfaceparm nodraw
////	cull none
////	{
////		map textures/UNR_grating33
////		blendFunc add
////		rgbGen vertex
////	}
////	{
////		map $lightmap
////		rgbGen identity
////		tcGen lightmap
////		blendfunc filter
////	}
////}
//UNR_gate
//{
//	cull none
//	{
//		map textures/UNR_gate
//		blendFunc add
//		rgbGen vertex
//	}
//}
//UNR_T-Grate2
//{
//	cull none
//	{
//		map textures/UNR_T-Grate2
//		blendFunc add
//		rgbGen vertex
//	}
//}

UNR_barbedwire
{
	cull none
	{
		map textures/UNR_barbedwire
		blendFunc add
		rgbGen vertex
	}
}
UNR_TexPreviewBack
{
	surfaceparm nonsolid
	//noclip
}

UNR_lavarb //For ease
{
	//surfaceparm nonsolid
	surfaceparm lava
	//deformVertexes wave 150.0 sin 2 5 0.25 0.1
	//Q3map_TessSize 512
	//cull none
	q3map_globaltexture
	{
		map textures/UNR_lavarb
		//////blendfunc filter
		//tcMod turb 0 0.1 0.25 0.05
		//tcMod strech 0 1 0.5 0.025
	}
	//{
	//	map $lightmap
	//}
}

UNR_swerehatch1
{
	{
		map textures/UNR_swerehatch1
		blendFunc add
		rgbGen vertex
	}
}
UNR_gate
{
	cull none
	{
		map textures/UNR_gate
		blendFunc add
		rgbGen vertex
	}
	{
		map $lightmap
		rgbGen identity
		tcGen lightmap
		blendfunc filter
	}
}


UNR_cloud1a_2
{
	{
		map textures/UNR_cloud1a
		blendFunc add
		rgbGen vertex
		tcMod turb 0 0.1 0.25 0.1
		tcMod strech 0 0.1 0.5 0.1
	}
}


UNR_Moon_2
{
	cull none
	{
		map textures/UNR_Moon
		blendFunc add
		rgbGen vertex
	}
}
