{
"classname" "weapon_ballrktlauncher"
"origin" "385.435638 -1.462425 1088.000000"
"spawnflags" "1"
}
	//Begin Actor Class=Eightball Name=Eightball0
	//	Location=(X=385.435638,Y=-1.462425,Z=1088.000000)
	
{
"classname" "item_rockets"
"origin" "503.620148 807.970703 204.039963"
"spawnflags" "1"
}

{
"classname" "item_rockets"
"origin" "-504.666443 603.677368 204.039963"
"spawnflags" "1"
}		
	//Begin Actor Class=RocketCan Name=RocketCan3
	//	Location=(X=-503.620148,Y=807.970703,Z=204.039963)
	//	Rotation=(Yaw=32)
	//End Actor
	//Begin Actor Class=RocketCan Name=RocketCan4
	//	Location=(X=-504.666443,Y=603.677368,Z=204.039963)
	//End Actor
	
	
	
{
"classname" "item_rockets"
"origin" "208.000000 184.000000 1084.531250"
"spawnflags" "1"
}

{
"classname" "item_rockets"
"origin" "204.000000 -180.000000 1084.531250"
"spawnflags" "1"
}

{
"classname" "item_rockets"
"origin" "565.471985 -188.000000 1083.391357"
"spawnflags" "1"
}	
	//Begin Actor Class=RocketCan Name=RocketCan0
	//	Location=(X=208.000000,Y=184.000000,Z=1084.531250)
	//End Actor
	//Begin Actor Class=RocketCan Name=RocketCan1
	//	Location=(X=204.000000,Y=-180.000000,Z=1084.531250)
	//End Actor
	//Begin Actor Class=RocketCan Name=RocketCan2
	//	Location=(X=565.471985,Y=-188.000000,Z=1083.391357)
	//End Actor


{
"classname" "item_toxic"
"origin" "224.000000 -156.000000 624.000000"
"spawnflags" "1"
}	
	
	
{
"classname" "item_toxic"
"origin" "212.000000 168.000000 624.000000"
"spawnflags" "1"
}	
	
		
	//Begin Actor Class=Sludge Name=Sludge0
	//	AmmoAmount=100
	//	PickupMessage="You Got a GEL Cartridge"
	//	Location=(X=224.000000,Y=-156.000000,Z=624.000000)
	//	Rotation=(Yaw=24384)
	//End Actor
	//Begin Actor Class=Sludge Name=Sludge1
	//	AmmoAmount=100
	//	PickupMessage="You Got a GEL Cartridge"
	//	Location=(X=212.000000,Y=168.000000,Z=624.000000)
	//	Rotation=(Yaw=8800)
	//End Actor
	

{
"classname" "weapon_ballrktlauncher"
"origin" "-120.438644 737.738953 158.000000"
"spawnflags" "1"
}	//Begin Actor Class=Eightball Name=Eightball1
	//Location=(X=-120.438644,Y=737.738953,Z=158.000000)


	//Begin Actor Class=GESBioRifle Name=GESBioRifle0
	//	Location=(X=508.683044,Y=-141.650116,Z=631.397827)
	//End Actor
	//Begin Actor Class=Minigun Name=Minigun0
	//	Location=(X=-692.868958,Y=-662.259827,Z=284.010010)
	//End Actor
{
"classname" "weapon_gbserifle"
"origin" "508.683044 -141.650116 631.397827"
"spawnflags" "1"
}
{
"classname" "weapon_cmbn9mgun"
"origin" "-692.868958 -662.259827 284.010010"
"spawnflags" "1"
}
	//Begin Actor Class=AutoMag Name=AutoMag1
	//	Location=(X=-188.542648,Y=-1.052534,Z=75.010002)
	//End Actor
{
"classname" "weapon_pistol"
//"origin" "-692.868958 -662.259827 284.010010"
//"origin" "X=-188.542648,Y=-1.052534,Z=75.010002"
"origin" "-188.542648 -1.052534 75.010002"
"spawnflags" "1"
}


	//Begin Actor Class=Rifle Name=Rifle0
	//	Location=(X=514.325439,Y=456.000000,Z=46.837227)
	//End Actor
{
//"classname" "weapon_rifle"
"classname" "weapon_t17mmrifle"
"origin" "514.325439 456.000000 46.837227"
"spawnflags" "1"
}


	//Begin Actor Class=RifleRound Name=RifleRound0
	//	Location=(X=365.588806,Y=291.181091,Z=79.100578)
	//End Actor
	//Begin Actor Class=RifleRound Name=RifleRound1
	//	Location=(X=396.515747,Y=295.097961,Z=79.100342)
	//End Actor
	//Begin Actor Class=RifleRound Name=RifleRound2
	//	Location=(X=420.254944,Y=295.984161,Z=79.099922)
	//End Actor
	//Begin Actor Class=RifleRound Name=RifleRound3
	//	Location=(X=442.043579,Y=295.919128,Z=79.100540)
	//End Actor

{
"classname" "item_bullets"
"origin" "365.588806 291.181091 79.100578"
"spawnflags" "1"
"model" "models/items/casingriflebullet.iqm"
"scale" "1.46"
"ammo_nails" "3"
}
{
"classname" "item_bullets"
"origin" "396.515747 295.097961 79.100342"
"spawnflags" "1"
"model" "models/items/casingriflebullet.iqm"
"scale" "1.46"
"ammo_nails" "3"
}
{
"classname" "item_bullets"
"origin" "420.254944 295.984161 79.099922"
"spawnflags" "1"
"model" "models/items/casingriflebullet.iqm"
"scale" "1.46"
"ammo_nails" "3"
}
{
"classname" "item_bullets"
"origin" "442.043579 295.919128 79.100540"
"spawnflags" "1"
"model" "models/items/casingriflebullet.iqm"
"scale" "1.46"
"ammo_nails" "3"
}


	//Begin Actor Class=ASMD Name=ASMD1
	//	Location=(X=1285.612183,Y=956.225647,Z=-127.900154)
	//	Rotation=(Yaw=-15680)
	//End Actor
	//Begin Actor Class=ASMDAmmo Name=ASMDAmmo0
	//	Location=(X=1738.478882,Y=582.562378,Z=20.099504)
	//End Actor
	//Begin Actor Class=ASMDAmmo Name=ASMDAmmo1
	//	Location=(X=1974.396484,Y=1071.181519,Z=20.099398)
	//End Actor
	//Begin Actor Class=ASMDAmmo Name=ASMDAmmo2
	//	Location=(X=1460.242676,Y=1356.777710,Z=20.100283)
	//End Actor
{
//"classname" "weapon_asdwrifle"
"classname" "weapon_razorprjctr"
"origin" "1285.612183 956.225647 -127.900154"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "1738.478882 582.562378 20.099504"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "1974.396484 1071.181519 20.099398"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "1460.242676 1356.777710 20.100283"
"spawnflags" "1"
}



	//Begin Actor Class=Shellbox Name=ShellBox0
	//	Location=(X=526.546570,Y=141.983810,Z=86.010010)
	//End Actor
	//Begin Actor Class=Shellbox Name=ShellBox1
	//	Location=(X=518.935303,Y=-138.573181,Z=86.010002)
	//End Actor
{
"classname" "item_bullets"
"origin" "526.546570 141.983810 86.010010"
"spawnflags" "1"
}
{
"classname" "item_bullets"
"origin" "518.935303 -138.573181 86.010002"
"spawnflags" "1"
}

	//Begin Actor Class=Shellbox Name=ShellBox2
	//	Location=(X=-728.411438,Y=-618.323303,Z=268.109375)
	//End Actor
	//Begin Actor Class=Shellbox Name=ShellBox3
	//	Location=(X=-661.676758,Y=-730.235718,Z=268.109375)
	//End Actor
{
"classname" "item_bullets"
"origin" "-728.411438 -618.323303 268.109375"
"spawnflags" "1"
}
{
"classname" "item_bullets"
"origin" "-661.676758 -730.235718 268.109375"
"spawnflags" "1"
}

	//Begin Actor Class=Armor Name=Armor0
	//	Location=(X=189.311859,Y=614.938843,Z=272.010010)
	//	Rotation=(Yaw=-32848)
	//End Actor
	
{
"classname" "item_armor"
"origin" "189.311859 614.938843 272.010010"
"spawnflags" "1"
}


{
"classname" "target_speaker"
"origin" "-117.036392 Y=552.000000 450.072754"
"noise" "sound/UNR_achime4.wav"
}
{
"classname" "target_speaker"
"origin" "-164.939301 24.000000 453.269379"
"noise" "sound/UNR_wind01.wav"
}
{
"classname" "target_speaker"
"origin" "70.355225 32.000000 1276.075562"
"noise" "sound/UNR_wind01.wav"
}
	//Begin Actor Class=AmbientSound Name=AmbientSound0
	//	Location=(X=-164.939301,Y=24.000000,Z=453.269379)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Amboutside.Looping.wind01'
	//End Actor
	//Begin Actor Class=AmbientSound Name=AmbientSound1
	//	Tag="AmbientSound0"
	//	Location=(X=70.355225,Y=32.000000,Z=1276.075562)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Amboutside.Looping.wind01'
	//End Actor
	//Begin Actor Class=AmbientSound Name=AmbientSound2
	//	Location=(X=-117.036392,Y=552.000000,Z=450.072754)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Ambancient.Looping.achime4'
	//End Actor
	
{
"classname" "target_speaker"
"origin" "1010.389404 579.349792 152.870453"
"noise" "sound/UNR_afire3.wav"
}	
	//Begin Actor Class=Light Name=Light50
	//	Location=(X=1010.389404,Y=579.349792,Z=152.870453)
	//	SoundRadius=24
	//	SoundVolume=250
	//	AmbientSound=Sound'Ambancient.Looping.afire3'
	//	LightEffect=LE_Cylinder
	//	LightBrightness=160
	//	LightHue=28
	//	LightSaturation=32
	//	LightRadius=8
	//End Actor

{
"classname" "target_speaker"
"origin" "-57.605469 740.485596 522.870483"
"noise" "sound/UNR_afire3.wav"
}	
	//Location=(X=-57.605469,Y=740.485596,Z=522.870483)

{
"classname" "target_speaker"
"origin" "-183.834290 739.812073 522.870483"
"noise" "sound/UNR_afire3.wav"
}	//(X=-183.834290,Y=739.812073,Z=522.870483)



{
"classname" "target_speaker"
"origin" "-273.191681 1651.391113 -242.155960"
"noise" "sound/UNR_Stream3.wav"
}
{
"classname" "target_speaker"
"origin" "-269.090912 1311.294434 -261.432861"
"noise" "sound/UNR_Stream3.wav"
}
	//Begin Actor Class=Light Name=Light56
	//	Location=(X=-273.191681,Y=1651.391113,Z=-242.155960)
	//	SoundVolume=250
	//	AmbientSound=Sound'Amboutside.Looping.Stream3'
	//	LightEffect=LE_Cylinder
	//	LightHue=150
	//	LightSaturation=0
	//	LightRadius=16
	//End Actor
	//Begin Actor Class=Light Name=Light57
	//	Location=(X=-269.090912,Y=1311.294434,Z=-261.432861)
	//	SoundVolume=250
	//	AmbientSound=Sound'Amboutside.Looping.Stream3'
	//	LightEffect=LE_Cylinder
	//	LightHue=150
	//	LightSaturation=0
	//	LightRadius=16
	//End Actor


{
"classname" "target_speaker"
"origin" "-273.839935 1676.857910 197.393799"
"noise" "sound/UNR_afire3.wav"
}
	//Begin Actor Class=Light Name=Light58
	//	Location=(X=-273.839935,Y=1676.857910,Z=197.393799)
	//	Rotation=(Yaw=16384)
	//	SoundRadius=24
	//	SoundVolume=250
	//	AmbientSound=Sound'Ambancient.Looping.afire3'
	//	LightEffect=LE_Cylinder
	//	LightBrightness=160
	//	LightHue=28
	//	LightSaturation=32
	//	LightRadius=16
	//End Actor

{
"classname" "item_health_small"
"origin" "660.908508 786.344543 18.000000"
"spawnflags" "1"
}

{
"classname" "item_health_small"
"origin" "481.435883 346.193634 18.000000"
"spawnflags" "1"
}

{
"classname" "item_health_small"
"origin" "722.418762 743.107605 18.000000"
"spawnflags" "1"
}

{
"classname" "item_health_small"
"origin" "552.795349 346.768585 18.000000"
"spawnflags" "1"
}

	//Begin Actor Class=NaliFruit Name=NaliFruit0
	//	Location=(X=660.908508,Y=786.344543,Z=18.000000)
	//End Actor
	//Begin Actor Class=NaliFruit Name=NaliFruit1
	//	Location=(X=481.435883,Y=346.193634,Z=18.000000)
	//End Actor
	//Begin Actor Class=NaliFruit Name=NaliFruit2
	//	Location=(X=722.418762,Y=743.107605,Z=18.000000)
	//End Actor
	//Begin Actor Class=NaliFruit Name=NaliFruit3
	//	Location=(X=552.795349,Y=346.768585,Z=18.000000)
	//End Actor
	
{
"classname" "weapon_fragmentationcannon"
//"classname" "weapon_rocketlauncher"
"origin" "-689.842285 440.000000 49.211422"
"spawnflags" "1"
}	
	//Begin Actor Class=FlakCannon Name=FlakCannon0
	//	Location=(X=-689.842285,Y=440.000000,Z=49.211422)
	//End Actor


{
"classname" "weapon_strkr"
//"classname" "weapon_rocketlauncher"
"origin" "-448.000000 -672.000000 34.894012"
"spawnflags" "1"
}	
	//Begin Actor Class=Stinger Name=Stinger0
	//	Location=(X=-448.000000,Y=-672.000000,Z=34.894012)
	//End Actor
	

{
"classname" "target_speaker"
"origin" "987.645813 650.449219 93.788391"
"noise" "sound/UNR_wind03.wav"
}	
	//Begin Actor Class=AmbientSound Name=AmbientSound3
	//	Location=(X=987.645813,Y=650.449219,Z=93.788391)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Amboutside.Looping.wind03'
	//End Actor
{
"classname" "target_speaker"
"origin" "1685.849976 812.000000 96.814285"
"noise" "sound/UNR_wind21.wav"
}	
	//Begin Actor Class=AmbientSound Name=AmbientSound4
	//	Tag="AmbientSound3"
	//	Location=(X=1685.849976,Y=812.000000,Z=96.814285)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Amboutside.Looping.wind21'
	//End Actor
{
"classname" "target_speaker"
"origin" "655.875305 538.059875 278.777283"
"noise" "sound/UNR_wind22.wav"
}	
	//Begin Actor Class=AmbientSound Name=AmbientSound5
	//	Tag="AmbientSound4"
	//	Location=(X=655.875305,Y=538.059875,Z=278.777283)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Amboutside.Looping.wind22'
	//End Actor
{
"classname" "target_speaker"
"origin" "1709.895386 608.700562 96.000000"
"noise" "sound/UNR_drip02.wav"
}	
	//Begin Actor Class=AmbientSound Name=AmbientSound7
	//	Tag="AmbientSound6"
	//	Location=(X=1709.895386,Y=608.700562,Z=96.000000)
	//	SoundRadius=32
	//	SoundVolume=225
	//	AmbientSound=Sound'Ambancient.Looping.drip02'
	//End Actor


{
"classname" "info_player_start"
"origin" "619.520752 -426.099091 42.500000"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart8
	//	Location=(X=619.520752,Y=-426.099091,Z=42.500000)
	//	Rotation=(Yaw=32160)
	//End Actor
{
"classname" "info_player_start"
"origin" "355.393860 -434.642700 42.500000"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart9
	//	bSinglePlayerStart=False
	//	Location=(X=355.393860,Y=-434.642700,Z=42.500000)
	//	Rotation=(Yaw=30656)
	//End Actor
{
"classname" "info_player_start"
"origin" "-302.392853 -658.551208 42.500000"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart10
	//	bSinglePlayerStart=False
	//	Location=(X=-302.392853,Y=-658.551208,Z=42.500000)
	//	Rotation=(Yaw=17760)
	//End Actor
{
"classname" "info_player_start"
"origin" "-696.194763 -456.432465 49.818405"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart11
	//	bSinglePlayerStart=False
	//	Location=(X=-696.194763,Y=-456.432465,Z=49.818405)
	//	Rotation=(Yaw=16736)
	//End Actor
{
"classname" "info_player_start"
"origin" "-314.475464 767.972107 42.500000"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart12
	//	bSinglePlayerStart=False
	//	Location=(X=-314.475464,Y=767.972107,Z=42.500000)
	//	Rotation=(Yaw=-9184)
	//End Actor
{
"classname" "info_player_start"
"origin" "-271.752136 1667.576538 48.100235"
}
	//Begin Actor Class=PlayerStart Name=PlayerStart0
	//	bSinglePlayerStart=False
	//	Location=(X=-271.752136,Y=1667.576538,Z=48.100235)
	//	Rotation=(Yaw=-16576)
	//End Actor

{
"classname" "misc_gamemodel"
"origin" "386 3 108.000000"
"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
"mins" "-32 -32 0"
"maxs" "32 32 16"
"skin" "2"
"solid" "1"
"touch" "SMI_jumppad_touch"
}


//{
//"classname" "misc_gamemodel"
//"origin" "512 128 660"
//"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
//"mins" "-32 -32 0"
//"maxs" "32 32 16"
//"skin" "4"
//"solid" "1"
//"touch" "SMI_jumppad_touch"
//}


//Begin Actor Class=ASMD Name=ASMD0
//	Location=(X=-251.369934,Y=1321.730835,Z=-1391.908569)
//End Actor
//Begin Actor Class=ASMDAmmo Name=ASMDAmmo3
//	Location=(X=-236.078369,Y=1593.433350,Z=-1379.907837)
//End Actor
//Begin Actor Class=ASMDAmmo Name=ASMDAmmo4
//	Location=(X=-143.014084,Y=1489.975952,Z=-1379.896973)
//End Actor
//Begin Actor Class=ASMDAmmo Name=ASMDAmmo5
//	Location=(X=-398.922241,Y=1469.875732,Z=-1379.894653)
//End Actor


{
"classname" "weapon_asdwrifle"
"origin" "-251.369934 1321.730835 -1391.908569"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "-236.078369 1593.433350 -1379.907837"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "-143.014084 1489.975952 -1379.896973"
"spawnflags" "1"
}

{
"classname" "item_cells"
"origin" "-398.922241 1469.875732 -1379.894653"
"spawnflags" "1"
}


{
"classname" "misc_gamemodel"
"origin" "-279 1478 -351"
"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
"mins" "-32 -32 0"
"maxs" "32 32 16"
"skin" "3"
"solid" "1"
"touch" "SMI_jumppad_touch"
}




{
"classname" "misc_clientmodel"
//"origin" "-1985 1053 -10"
"origin" "33585 1053 -10"
"model" "models/misc/water32512surfacetzork.bsp"
//"solid" "1"
"clientmodel_nosendeffects" "1"
}

{
"classname" "func_wall"
//"origin" "-1985 1053 -10"
"origin" "33585 1053 -10"
"model" "models/misc/water32512brush_nodraw.bsp"
//"solid" "1"
}



{
"classname" "item_health_mega"
"origin" "337.190674 -540.625732 275.601868"
"spawnflags" "1"
}



// entity 45  //2038 is top
{
"classname" "func_snow"
"count" "4000"
//"velocity" "0 0 -300"
"origin" "0 0 1024"
//"origin" "0 0 1908" //Slowed it down too much
"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
"mins" "-1024 -1024 0"
"maxs" "1024 1024 128"
}






{
"classname" "func_wall"
"origin" "112.000000 -1.441912 1193.511475"
//"model" "models/fromunreal/NaliStatueM_fortundra.obj"
//"model" "models/fromunreal/NaliStatueM_fortundra.loadstyle1.obj_from_mc"
//"model" "models/fromunreal/NaliStatueM_fortundra.loadstyle0.basescale1.obj_from_mc"
////"solid" "1"
"model" "models/fromunreal/NaliStatueM_fortundra.basescale1.obj_from_mc"
"angle" "90"
}
	//Begin Actor Class=NaliStatue Name=NaliStatue0
		//Location=(X=112.000000,Y=-1.441912,Z=1193.511475)
		//Rotation=(Yaw=-49152)
	//End Actor



{
"classname" "func_wall"
"origin" "385.495331 222.743027 800.000000"
"model" "models/fromunreal/Tap_fortundra.basescale1.obj_from_mc"
}
	//Begin Actor Class=Tapestry1 Name=Tapestry0
	//	Location=(X=385.495331,Y=222.743027,Z=800.000000)
	//	Rotation=(Yaw=-32)
	//	DrawScale=1.200000
	//End Actor
