//#ee{
//#ee	classname "Fan2" xxxxxx		//#0 0 451
//#ee}


//#NOTE Added to Z Below: Original X Y Z:154.581619 565.767456 1590.500000
{
	"classname" "info_player_start"
	"origin" "154.581619 565.767456 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-848.680420 191.841827 1590.500000
{
	"classname" "info_player_start"
	"origin" "-848.680420 191.841827 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-867.882874 -196.488541 1590.500000
{
	"classname" "info_player_start"
	"origin" "-867.882874 -196.488541 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:874.401428 193.732498 1590.500000
{
	"classname" "info_player_start"
	"origin" "874.401428 193.732498 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:855.199036 -194.597870 1590.500000
{
	"classname" "info_player_start"
	"origin" "855.199036 -194.597870 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:199.205841 874.818787 1590.500000
{
	"classname" "info_player_start"
	"origin" "199.205841 874.818787 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-178.577957 866.162903 1590.500000
{
	"classname" "info_player_start"
	"origin" "-178.577957 866.162903 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:190.680939 -866.322998 1590.500000
{
	"classname" "info_player_start"
	"origin" "190.680939 -866.322998 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-187.102844 -874.978882 1590.500000
{
	"classname" "info_player_start"
	"origin" "-187.102844 -874.978882 1654.5"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "item_health_mega"
	"origin" "-3.139440 -0.774718 1349.811035"
	"spawnflags" "1"
}
//#SuperHealth


//#ee{
//#ee	classname "Mover" xxxxxx		//#1040 0 1344
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-1024 0 1344
//#ee}


{
	"classname" "weapon_asdwrifle"
	"origin" "-2.879525 894.877197 1372.010010"
	"spawnflags" "1"
}
//#ASMD


{
	"classname" "item_cells"
	"origin" "662.589050 665.729309 1347.390991"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "-674.205322 668.926636 1347.599243"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "target_speaker"
	"origin" "2.615123 6.941208 1063.658691"
	"noise" "sound/UNR_machine2.wav"
}
//#  Above:AmbModern.Looping.machine2
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "5.836693 10.941208 2037.472534"
	"noise" "sound/UNR_wind30.wav"
}
//#  Above:Amboutside.Looping.wind30
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "4.771174 14.941208 -129.270752"
	"noise" "sound/UNR_aslime2.wav"
}
//#  Above:Ambancient.Looping.aslime2
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "442.932007 18.941208 -139.138031"
	"noise" "sound/UNR_aslime2.wav"
}
//#  Above:Ambancient.Looping.aslime2
//#AmbientSound


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#428 437 684
//#ee}


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#324 -16 972
//#ee}


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#-209 0 972
//#ee}


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#3 -285 972
//#ee}


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#-3 291 972
//#ee}


//#ee{
//#ee	classname "SkyZoneInfo" xxxxxx		//#-2 2472 791
//#ee}


//#ee{
//#ee	classname "SlimeZone" xxxxxx		//#346 -153 -473
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#3 12 388
//#ee}


//#ee{
//#ee	classname "SpecialEvent" xxxxxx		//#21 -686 265
//#ee}


{
	"classname" "target_speaker"
	"origin" "1316.906738 129.078384 1774.457520"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "item_cells"
	"origin" "690.730408 695.000366 1347.390991"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "-705.693909 697.471008 1347.599243"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "weapon_razorprjctr"
	"origin" "5.627682 -561.175049 1555.090332"
	"spawnflags" "1"
}
//#RazorJack


{
	"classname" "item_bullets"
	"origin" "-34.070320 -597.538391 1558.103271"
	"model" "models/razor_projectile_side.iqm"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


{
	"classname" "item_bullets"
	"origin" "50.993801 -536.214111 1558.109375"
	"model" "models/razor_projectile_side.iqm"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


{
	"classname" "weapon_razorprjctr"
	"origin" "2.500000 580.708618 1555.090332"
	"spawnflags" "1"
}
//#RazorJack


{
	"classname" "item_bullets"
	"origin" "-34.332466 612.401245 1558.103271"
	"model" "models/razor_projectile_side.iqm"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


{
	"classname" "item_bullets"
	"origin" "42.135117 546.210205 1558.109375"
	"model" "models/razor_projectile_side.iqm"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


{
	"classname" "weapon_t17mmrifle"
	"origin" "-1236.947144 -0.616810 1564.056641"
	"spawnflags" "1"
}
//#Rifle


{
	"classname" "weapon_t17mmrifle"
	"origin" "1252.161133 -0.451902 1560.612427"
	"spawnflags" "1"
}
//#Rifle


{
	"classname" "item_bullets"
	"origin" "-1246.515991 -210.085052 1568.093262"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "item_bullets"
	"origin" "-1246.626221 200.814453 1568.086914"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "item_bullets"
	"origin" "1244.146606 209.408966 1566.939453"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "item_bullets"
	"origin" "1244.286987 -192.841827 1566.599609"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "weapon_asdwrifle"
	"origin" "-3.938905 -850.975403 1372.010010"
	"spawnflags" "1"
}
//#ASMD


{
	"classname" "item_cells"
	"origin" "-669.417358 -670.960693 1347.390991"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "-700.190857 -697.450317 1347.390991"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "712.122009 -710.951477 1347.599243"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "680.633423 -682.407104 1347.599243"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "target_speaker"
	"origin" "1319.279419 -125.662987 1774.457520"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "target_speaker"
	"origin" "-1333.941040 120.567780 1774.457520"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


{
	"classname" "target_speaker"
	"origin" "-1331.568359 -134.173584 1774.457520"
	"noise" "sound/UNR_hum1.wav"
}
//#  Above:AmbModern.Looping.hum1
//#Light


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#-865 -2 1394
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#-898 -148 1598
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#-897 150 1598
//#ee}


//#ee{
//#ee	classname "LiftCenter" xxxxxx		//#-1034 8 1394
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#-1213 1 1598
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#1189 5 1598
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#900 155 1598
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#890 -148 1598
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#855 5 1394
//#ee}


//#ee{
//#ee	classname "LiftCenter" xxxxxx		//#1029 11 1398
//#ee}


//#FINISHED FILE










/////////////////////added

//Begin Actor Class=Mover Name=Mover0
//	MoverGlideType=MV_MoveByTime
//	BumpType=BT_PawnBump
//	MoveTime=2.000000
//	StayOpenTime=2.000000
//	bDynamicLightMover=True
//	OpenedSound=Sound'Doorsmod.General.mlift6end'
//	ClosedSound=Sound'Doorsmod.General.mlift6end'
//	MoveAmbientSound=Sound'Doorsmod.General.mlift6loop'
//	KeyPos(1)=(Z=204.000000)
//	BasePos=(X=1040.000000,Z=1344.000000)
//	SavedPos=(X=-12345.000000,Y=-12345.000000,Z=-12345.000000)
//	BaseRot=(Yaw=49152)
//	SavedRot=(Pitch=123,Yaw=456,Roll=789)
//	MainScale=(SheerAxis=SHEER_ZX)
//	PostScale=(SheerAxis=SHEER_ZX)
//	InitialState="StandOpenTimed"
//	Tag="R"
//	Location=(X=1040.000000,Z=1344.000000)
//	Rotation=(Yaw=49152)
//
//	PrePivot=(X=8.000000,Y=4.000000,Z=8.000000)
{
"classname" "func_door"
"origin" "1040.000000 0 1344.000000" 
"model" "models/dmdthfn/1040mover.basescale1.obj_from_mc"
"angle" "-1" //-1 up, -2 down
"lip" "-204" //close to good, but abit too high by 8 or 16 units, the ammount of the thickness?
"noise1" "sound/UNR_mlift6end.wav"
"noise2" "sound/UNR_mlift6loop.wav"
}
//Begin Actor Class=Mover Name=Mover1
//	MoverGlideType=MV_MoveByTime
//	BumpType=BT_PawnBump
//	MoveTime=2.000000
//	StayOpenTime=2.000000
//	bDynamicLightMover=True
//	OpenedSound=Sound'Doorsmod.General.mlift6end'
//	ClosedSound=Sound'Doorsmod.General.mlift6end'
//	MoveAmbientSound=Sound'Doorsmod.General.mlift6loop'
//	KeyPos(1)=(Z=204.000000)
//	BasePos=(X=-1024.000000,Z=1344.000000)
//	SavedPos=(X=-12345.000000,Y=-12345.000000,Z=-12345.000000)
//	BaseRot=(Yaw=49152)
//	SavedRot=(Pitch=123,Yaw=456,Roll=789)
//	MainScale=(SheerAxis=SHEER_ZX)
//	PostScale=(SheerAxis=SHEER_ZX)
//	InitialState="StandOpenTimed"
//	Tag="L"
//	Location=(X=-1024.000000,Z=1344.000000)
//	Rotation=(Yaw=49152)
//
//	PrePivot=(X=8.000000,Z=8.000000)
{
"classname" "func_door"
"origin" "-1024.000000 0 1344.000000" 
"model" "models/dmdthfn/m1024mover.basescale1.obj_from_mc"
"angle" "-1" //-1 up, -2 down
"lip" "-204" //close to good, but abit too high by 8 or 16 units, the ammount of the thickness?
"noise1" "sound/UNR_mlift6end.wav"
"noise2" "sound/UNR_mlift6loop.wav"
}
//Begin Actor Class=Fan2 Name=Fan0
//	Location=(X=0.513100,Y=0.255584,Z=451.149139)
//	Rotation=(Pitch=16512,Roll=64)
//	DrawScale=6.250000
//	SoundRadius=128
//	SoundVolume=254
//	SoundPitch=74
//	AmbientSound=Sound'AmbModern.Looping.fan3'
//	CollisionRadius=256.000000
//	CollisionHeight=128.000000
//	bCollideActors=False
//	bCollideWorld=False
//	bProjTarget=False
//	RotationRate=(Roll=60000)
{
"classname" "func_rotating"
"origin" "0.513100 0.255584 451.149139" 
"model" "models/dmdthfn/roll1fanexport.basescale1.obj_from_mc"
"noise" "sound/UNR_fan3.wav"
//"speed" "329.594" //x (360 / 65535)
"speed" "-329.594" //reverse direction as supposed to push air up, this stuff is reversed with these models
}
//Add ambient because not loud enough
{
	"classname" "target_speaker"
	"origin" "0.513100 0.255584 451.149139" 
	"noise" "sound/UNR_fan3.wav"
	"atten" "0.75"
}
//Add ambient because not loud enough
{
	"classname" "trigger_hurt"
	"origin" "0.513100 0.255584 451.149139" 
	"mins" "-1024 -1024 -64"
	"maxs" "1024 1024 64"
	"dmg" "50000"
}

{
//"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
"classname" "func_wall" //takes light but slows down
////"classname" "misc_gamemodel" //same
//"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"origin" "0 0 0"
//"scale" "15"
"model" "models/dmdthfn/bigboxforsky.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
//"effects" "33280" //Double sided + 512 (fullbright...?_
//"effects" "33408" //Double sided + 512 (fullbright...?_ + 128 (red)
//"effects" "33344"//Double sided + 64 (fullbright...?_ + 128 (blue)
//"alpha" "0.5" //makes slow
}

{
"classname" "func_wall"
"origin" "0 0 0" 
"model" "models/dmdthfn/goopunderdthfn.basescale1.obj_from_mc"
}
{
"classname" "func_wall"
"origin" "0 0 128"
"model" "models/misc/slime32512brush_nodraw.bsp"
}


// {
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
// "classname" "func_wall" //takes light but slows down
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
// ////"classname" "func_clientillusionary" //dark
// "origin" "0 0 0"
// //"scale" "15"
// "model" "models/dmdthfn/asky.bsp"
// //"clientmodel_nosendeffects" "1"
// //"colormod" "1 0 1"
// //////"effects" "32768" //Double sided
// //"effects" "33280" //Double sided + 512 (fullbright...?_
// //"effects" "33408" //Double sided + 512 (fullbright...?_ + 128 (red)
// //"effects" "33344"//Double sided + 64 (fullbright...?_ + 128 (blue)
// //"alpha" "0.5" //makes slow
// }
// //{
// ////"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
// //"classname" "func_wall" //takes light but slows down
// //////"classname" "misc_gamemodel" //same
// ////"classname" "func_illusionary"//same
// //////"classname" "func_clientillusionary" //dark
// //"origin" "0 0 0"
// //"model" "maps/dastower40.bsp"
// //}
// 






//////////////////////////////////////////
//Blac //Will it remove sparkles? //yes it does
{
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"classname" "func_clientillusionary"
"origin" "0 0 768"
"scale" "2"
"model" "models/bigboxforskyblackskyabove.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
}
