XXXX DropFloor"
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -90.0013733119707  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-1088.000000 640.000000 -531.000000"
	"model" "DropFloor"_-1088_640_-531_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"noise" "sound/UNR_DoorsAnc.stone.sdoorL4.wav"
	"spawnflags" "64"
	"targetname" "DropFloor""
}
//#  Above:DoorsAnc.stone.sdoorL4
//#Mover


YYYY DropFloor"
//#  Below: Rotation Pre Conversions Pitch 0  Yaw -90.0013733119707  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-640.000000 960.000000 -529.000000"
	"model" "DropFloor"_-640_960_-529_.basescale1.obj_from_mc"
	"angles" "0 -90.0013733119707 0"
	"noise" "sound/UNR_DoorsAnc.stone.sdoorL4.wav"
	"spawnflags" "128"
	"targetname" "DropFloor""
}
//#  Above:DoorsAnc.stone.sdoorL4
//#Mover


XXXX DropFloor"
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 90.0013733119707  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-960.000000 1408.000000 -528.000000"
	"model" "DropFloor"_-960_1408_-528_.basescale1.obj_from_mc"
	"angles" "0 90.0013733119707 0"
	"noise" "sound/UNR_DoorsAnc.stone.sdoorL4.wav"
	"spawnflags" "64"
	"targetname" "DropFloor""
}
//#  Above:DoorsAnc.stone.sdoorL4
//#Mover


YYYY DropFloor"
//#  Below: Rotation Pre Conversions Pitch 0  Yaw 90.0013733119707  Roll0
{
	"classname" "func_door_rotating"
	"origin" "-1408.000000 1408.000000 -529.000000"
	"model" "DropFloor"_-1408_1408_-529_.basescale1.obj_from_mc"
	"angles" "0 90.0013733119707 0"
	"noise" "sound/UNR_DoorsAnc.stone.sdoorL4.wav"
	"spawnflags" "128"
	"targetname" "DropFloor""
}
//#  Above:DoorsAnc.stone.sdoorL4
//#Mover


//#FINISHED FILE
