//#ee{
//#ee	classname "Mover" xxxxxx		//#-240 288 -208
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-208 256 -208
//#ee}


//#ee{
//#ee	classname "Trigger" xxxxxx		//#-224 254 -369
//#ee}


{
	"classname" "func_wall"
	"origin" "-748.044373 -895.932800 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
}
//#Candle


{
	"classname" "func_wall"
	"origin" "-748.044373 -639.932800 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_wall"
	"origin" "236.044434 -896.067261 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "179.997253376059"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_wall"
	"origin" "236.044495 -1152.067139 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "179.997253376059"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_wall"
	"origin" "236.044434 -384.067261 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "179.997253376059"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -32768  Roll0
{
	"classname" "func_wall"
	"origin" "236.044495 -640.067139 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "179.997253376059"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_wall"
	"origin" "-748.044434 -383.932770 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "-0.00549324788283911"
}
//#Candle


{
	"classname" "func_wall"
	"origin" "-748.044373 -1151.932861 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
}
//#Candle


//#ee{
//#ee	classname "Mover" xxxxxx		//#1184 1792 -864
//#ee}


{
	"classname" "target_speaker"
	"origin" "-15154.770508 -2904.086426 8375.680664"
	"noise" "sound/UNR_Mflare2.wav"
}
//#  Above:AmbAncient.Looping.Mflare2
//#Light


//#ee{
//#ee	classname "SkyZoneInfo" xxxxxx		//#-15493 -3265 8275
//#ee}


{
	"classname" "target_speaker"
	"origin" "-15475.254883 -3269.796875 8342.075195"
	"noise" "sound/UNR_Mflare2.wav"
}
//#  Above:AmbAncient.Looping.Mflare2
//#Light


{
	"classname" "target_speaker"
	"origin" "-15110.563477 -3754.112793 8332.714844"
	"noise" "sound/UNR_Mflare2.wav"
}
//#  Above:AmbAncient.Looping.Mflare2
//#Light


{
	"classname" "target_speaker"
	"origin" "-15955.383789 -3687.551758 8392.241211"
	"noise" "sound/UNR_Mflare2.wav"
}
//#  Above:AmbAncient.Looping.Mflare2
//#Light


{
	"classname" "target_speaker"
	"origin" "-15719.367188 -3183.946045 8331.074219"
	"noise" "sound/UNR_Mflare2.wav"
}
//#  Above:AmbAncient.Looping.Mflare2
//#Light


//#NOTE Added to Z Below: Original X Y Z:8.720703 -186.607574 -359.897858
{
	"classname" "info_player_start"
	"origin" "8.720703 -186.607574 -295.897858"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "LavaZone" xxxxxx		//#529 1125 -1085
//#ee}


{
	"classname" "target_speaker"
	"origin" "-255.059601 -770.541016 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-767.446594 97.556778 -166.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-900.146667 -44.089771 -166.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-1414.278809 -1116.969849 -406.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-1414.018433 -1440.810425 -406.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-872.917908 -1629.215942 -634.988403"
	"noise" "sound/UNR_wind30.wav"
}
//#  Above:AmbOutside.Looping.wind30
//#Light


{
	"classname" "target_speaker"
	"origin" "-429.049622 -981.636963 -186.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "240.769272 1264.550171 -958.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "501.568970 1551.750244 -962.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "794.769287 1064.550171 -996.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "1112.769287 932.550171 -970.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "867.893738 668.313538 -996.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "434.329559 668.786865 -996.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -24576  Roll0
{
	"classname" "func_wall"
	"origin" "1367.593628 2028.184814 -678.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "-135.002059967956"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -24576  Roll0
{
	"classname" "func_wall"
	"origin" "1199.593628 2196.184814 -678.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "-135.002059967956"
	"noise" "sound/UNR_wind30.wav"
}
//#  Above:AmbOutside.Looping.wind30
//#Candle


{
	"classname" "target_speaker"
	"origin" "210.329559 970.786865 -996.425171"
	"noise" "sound/UNR_alava2.wav"
}
//#  Above:AmbAncient.Looping.alava2
//#Light


{
	"classname" "target_speaker"
	"origin" "-255.059601 701.458984 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-386.541016 191.059586 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-130.541016 191.059586 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_wall"
	"origin" "1427.955566 1472.067261 -734.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "-0.00549324788283911"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -65536  Roll0
{
	"classname" "func_wall"
	"origin" "211.955582 1472.067261 -718.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "-0.00549324788283911"
}
//#Candle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -49152  Roll0
{
	"classname" "func_wall"
	"origin" "1023.932251 627.955933 -718.578430"
	"model" "models/fromunreal/CandleM_fortundra.basescale1.obj_from_mc"
	"angle" "89.9958800640879"
}
//#Candle


{
	"classname" "item_armor"
	"origin" "287.266632 1471.719604 -850.898071"
	"spawnflags" "1"
}
//#Armor


//#NOTE Added to Z Below: Original X Y Z:1023.788452 715.830261 -841.901550
{
	"classname" "info_player_start"
	"origin" "1023.788452 715.830261 -777.90155"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "weapon_t17mmrifle"
	"origin" "1018.060913 744.133911 -391.901764"
	"spawnflags" "1"
}
//#Rifle


{
	"classname" "item_bullets"
	"origin" "362.215759 624.831970 -379.901093"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "item_bullets"
	"origin" "283.240509 629.155273 -379.898895"
	"spawnflags" "1"
}
//#RifleAmmo


{
	"classname" "weapon_strkr"
	"origin" "303.505920 1465.737793 -391.902191"
	"spawnflags" "1"
}
//#Stinger


{
	"classname" "item_cells"
	"origin" "266.971619 1397.102539 -393.898285"
	"model" "models/bluespike.iqm"
	"ammo_nails" "10"
	"scale" "0.75"
}
//#StingerAmmo


{
	"classname" "item_cells"
	"origin" "339.960876 1509.290283 -393.899017"
	"model" "models/bluespike.iqm"
	"ammo_nails" "10"
	"scale" "0.75"
}
//#StingerAmmo


{
	"classname" "item_rockets"
	"origin" "-1314.087402 -120.051224 -372.900909"
	"spawnflags" "1"
}
//#FlakBox


{
	"classname" "item_rockets"
	"origin" "-1318.742676 49.213947 -372.900055"
	"spawnflags" "1"
}
//#FlakBox


{
	"classname" "weapon_fragmentationcannon"
	"origin" "-1311.556396 -33.862850 -360.898529"
	"spawnflags" "1"
}
//#FlakCannon


{
	"classname" "weapon_asdwrifle"
	"origin" "-253.872543 -759.814758 -839.898987"
	"spawnflags" "1"
}
//#ASMD


{
	"classname" "item_cells"
	"origin" "-445.628357 84.848625 -603.900879"
	"spawnflags" "1"
}
//#ASMDAmmo


{
	"classname" "item_cells"
	"origin" "-640.507080 299.348145 -603.902039"
	"spawnflags" "1"
}
//#ASMDAmmo


//#ee{
//#ee	classname "WaterZone" xxxxxx		//#-970 280 -419
//#ee}


{
	"classname" "target_speaker"
	"origin" "-1108.982788 -560.564575 -374.431763"
	"noise" "sound/UNR_waves4.wav"
}
//#  Above:AmbOutside.Looping.waves4
//#Light


{
	"classname" "target_speaker"
	"origin" "-1346.036621 -244.703247 -374.431763"
	"noise" "sound/UNR_waves4.wav"
}
//#  Above:AmbOutside.Looping.waves4
//#Light


{
	"classname" "item_health_mega"
	"origin" "-1120.266479 1053.466675 -674.394043"
	"spawnflags" "1"
}
//#SuperHealth


{
	"classname" "target_speaker"
	"origin" "-1121.662842 565.300110 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "target_speaker"
	"origin" "-629.454224 1055.059570 -664.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


//#ee{
//#ee	classname "Plant5" xxxxxx		//#-790 725 -917
//#ee}


//#ee{
//#ee	classname "Plant6" xxxxxx		//#-904 969 -827
//#ee}


//#ee{
//#ee	classname "Plant6" xxxxxx		//#-1484 819 -937
//#ee}


{
	"classname" "target_speaker"
	"origin" "-1121.161499 1047.863037 -642.959778"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "651.108704 1078.671875 55.040222"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "2.103166 -7.016239 -60.959778"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-918.654175 -1280.760864 -768.959778"
	"noise" "sound/UNR_wind30.wav"
}
//#  Above:AmbOutside.Looping.wind30
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-92.593384 -653.128540 -1094.959717"
	"noise" "sound/UNR_wind30.wav"
}
//#  Above:AmbOutside.Looping.wind30
//#AmbientSound


{
	"classname" "weapon_cmbn9mgun"
	"origin" "-145.731216 -1433.693726 -391.901886"
	"spawnflags" "1"
}
//#Minigun


{
	"classname" "item_bullets"
	"origin" "-166.920441 -1484.530640 -388.902863"
	"spawnflags" "1"
}
//#Shellbox


{
	"classname" "item_bullets"
	"origin" "-132.084122 -1479.846802 -388.900787"
	"spawnflags" "1"
}
//#Shellbox


//#NOTE Added to Z Below: Original X Y Z:-509.400085 737.193665 -359.897858
{
	"classname" "info_player_start"
	"origin" "-509.400085 737.193665 -295.897858"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "target_speaker"
	"origin" "-510.063782 669.188416 -164.988403"
	"noise" "sound/UNR_afire2.wav"
}
//#  Above:AmbAncient.Looping.afire2
//#Light


{
	"classname" "item_invincible"
	"origin" "-1474.161743 -1281.343018 -628.903625"
	"spawnflags" "1"
}
//#ShieldBelt


{
	"classname" "item_health"
	"origin" "1010.807983 -1493.384033 -393.899628"
	"spawnflags" "1"
}
//#Health


{
	"classname" "item_health"
	"origin" "1009.502258 -1447.373047 -393.901276"
	"spawnflags" "1"
}
//#Health


{
	"classname" "item_health"
	"origin" "1006.389954 1874.185547 -887.906433"
	"spawnflags" "1"
}
//#Health


{
	"classname" "item_health_small"
	"origin" "207.814896 -1227.934692 -874.900269"
	"spawnflags" "1"
}
//#NaliFruit


{
	"classname" "item_health_small"
	"origin" "-712.883301 -1226.439209 -874.898071"
	"spawnflags" "1"
}
//#NaliFruit


{
	"classname" "item_health_small"
	"origin" "-357.463043 -699.951111 -362.899780"
	"spawnflags" "1"
}
//#NaliFruit


//#ee{
//#ee	classname "Dampener" xxxxxx		//#-61 -451 -549
//#ee}


{
	"classname" "item_strength"
	"origin" "-55.102123 -793.617615 -546.399292"
	"spawnflags" "1"
}
//#Amplifier


{
	"classname" "weapon_ballrktlauncher"
	"origin" "-0.140400 -2.738775 -383.901459"
	"spawnflags" "1"
}
//#Eightball


{
	"classname" "item_rockets"
	"origin" "-1410.312256 -1279.470215 -627.901123"
	"spawnflags" "1"
}
//#RocketCan


{
	"classname" "item_rockets"
	"origin" "-1532.395386 -1280.499268 -627.900757"
	"spawnflags" "1"
}
//#RocketCan


{
	"classname" "weapon_razorprjctr"
	"origin" "1458.596924 1476.024048 -888.895020"
	"spawnflags" "1"
}
//#RazorJack


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -16240  Roll0
{
	"classname" "item_bullets"
	"origin" "1460.639404 1419.277710 -885.903320"
	"model" "models/razor_projectile_side.iqm"
	"angle" "-89.210345616846"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -16240  Roll0
{
	"classname" "item_bullets"
	"origin" "1461.403564 1536.685181 -885.903320"
	"model" "models/razor_projectile_side.iqm"
	"angle" "-89.210345616846"
	"ammo_nails" "10"
	"scale" "3"
}
//#RazorAmmo


{
	"classname" "item_toxic"
	"origin" "584.080811 -784.917725 -544.899841"
	"spawnflags" "1"
}
//#Sludge


{
	"classname" "item_toxic"
	"origin" "584.315125 -815.432556 -544.899170"
	"spawnflags" "1"
}
//#Sludge


{
	"classname" "weapon_gbserifle"
	"origin" "540.113098 -801.362305 -544.899780"
	"spawnflags" "1"
}
//#GESBioRifle


{
	"classname" "foliage_dypbush"
	"origin" "-523.125793 -446.631042 -557.900146"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -34424  Roll0
{
	"classname" "foliage_dypbush"
	"origin" "-387.079224 -447.291351 -557.900696"
	"angle" "170.900434882124"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


{
	"classname" "foliage_dypbush"
	"origin" "-894.202576 -444.079224 -557.900146"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -34424  Roll0
{
	"classname" "foliage_dypbush"
	"origin" "-758.156006 -444.739532 -557.900696"
	"angle" "170.900434882124"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


{
	"classname" "foliage_dypbush"
	"origin" "59.798721 -797.778015 -557.900146"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -34424  Roll0
{
	"classname" "foliage_dypbush"
	"origin" "195.845169 -798.438293 -557.900696"
	"angle" "170.900434882124"
	"scale" "0.99"
	"scale" "0.99"
}
//#SeaWeed


//#ee{
//#ee	classname "LiftCenter" xxxxxx		//#1274 1730 -845
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#1154 1601 -605
//#ee}


{
	"classname" "item_health"
	"origin" "1074.746460 1875.227051 -887.906433"
	"spawnflags" "1"
}
//#Health


//#NOTE Added to Z Below: Original X Y Z:-255.576004 192.512543 -851.901550
{
	"classname" "info_player_start"
	"origin" "-255.576004 192.512543 -787.90155"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:430.635193 -1599.957642 -371.901550
{
	"classname" "info_player_start"
	"origin" "430.635193 -1599.957642 -307.90155"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "target_speaker"
	"origin" "433.421844 -2119.751953 -60.959778"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "1517.610474 -1847.316895 -60.959778"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


{
	"classname" "target_speaker"
	"origin" "-220.889816 -1624.079102 -60.959778"
	"noise" "sound/UNR_wind03.wav"
}
//#  Above:AmbOutside.Looping.wind03
//#AmbientSound


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#1281 1911 -835
//#ee}


//#ee{
//#ee	classname "LiftExit" xxxxxx		//#1460 1716 -835
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-544 192 -416
//#ee}


//#ee{
//#ee	classname "Mover" xxxxxx		//#-432 1168 -672
//#ee}


{
	"classname" "weapon_cmbn9mgun"
	"origin" "-198.771118 1261.471802 -519.900452"
	"spawnflags" "1"
}
//#Minigun


{
	"classname" "item_bullets"
	"origin" "-116.477142 1231.010376 -516.900635"
	"spawnflags" "1"
}
//#Shellbox


{
	"classname" "item_bullets"
	"origin" "-117.081390 1289.399048 -516.900635"
	"spawnflags" "1"
}
//#Shellbox


//#ee{
//#ee	classname "BlockAll" xxxxxx		//#-1120 1055 -863
//#ee}


//#FINISHED FILE


///////####################################################################################################//#
//
//Things learned:
//Can select mover, export it
//Set the origin here to what it was, it will be in the correct spot.
//func_wall, button, plat, door all work, and secret door
//func_door is the one to use usally
//
//A key pos of Y=-64 and nothing else corrisponds to a door angle of -90
//A key pos of Y=64 and nothing else corrisponds to a door angle of 90
//
///////#Edits area
///Edits:
//changed	"xoise" "sound/UNR_AmbAncient.Looping.Mflare2.wav"
//		"xoise" "sound/UNR_AmbOutside.Looping.wind30.wav"
//Correct position:
//Mover1
	//{
	//"classname" "func_wall"
	//"origin" "-432 1168 -672"
	//"model" "models/dmelsnorestuff/moverpushupthing.basescale1.obj_from_mc"
	//"angle" "90"
	//}
{
"classname" "func_door"
"origin" "-432 1168 -672"
"speed" "25"
"model" "models/dmelsnorestuff/moverpushupthing.basescale1.obj_from_mc"
"noise1" "sound/UNR_sdoorL2.wav"
"noise2" "sound/UNR_adend54.wav"
//"noise2" "sound/UNR_sdoorL2.wav"
//"noise1" "sound/UNR_adend54.wav"
"angle" "-1"
"lip" "160"
}
//	MoveAmbientSound=Sound'Doorsanc.Stone.sdoorL2'
//	KeyPos(1)=(Z=160.000000)
//	BasePos=(X=-432.000000,Y=1168.000000,Z=-672.000000)
//	SavedPos=(X=-12345.000000,Y=-12345.000000,Z=-12345.000000)
//	BaseRot=(Yaw=-16384)
//	SavedRot=(Pitch=123,Yaw=456,Roll=789)
//	MainScale=(SheerAxis=SHEER_ZX)
//	PostScale=(SheerAxis=SHEER_ZX)
//	InitialState="StandOpenTimed"
//	Location=(X=-432.000000,Y=1168.000000,Z=-672.000000)
//	Rotation=(Yaw=-16384)
{
"classname" "misc_teleporter_dest"
//////"origin" "-433 847 -331"
//////"origin" "-433 817 -351"
"origin" "-400 827 -361"
"angles" "0 -90 0"
"targetname" "teleport1"
}
{
"classname" "trigger_teleport"
//"origin" "-433 884 -331"
"origin" "-433 874 -331"
"mins" "-32 -6 -64"
"maxs" "32 2 48"
"target" "teleport1"
}

{
"classname" "misc_teleporter_dest"
//////"origin" "-433 934 -331"
"origin" "-433 904 -351"
"angles" "0 90 0"
"targetname" "teleportbacktocorridor"
}
{
"classname" "trigger_teleport"
"origin" "-400 862 -331"
"mins" "-16 -2 -64"
"maxs" "16 0 48"
"target" "teleportbacktocorridor"
}


//BasePos=(X=1184.000000,Y=1792.000000,Z=-864.000000)
//Location=(X=1184.000000,Y=1792.000000,Z=-864.000000)
//PrePivot=(X=-96.000000,Y=64.000000,Z=272.000000) //tried adding this
	//now trying subtracting
//{
////"classname" "func_wall"
////"classname" "func_plat" //starts down far
//"classname" "func_door"
//"origin" "1184 1792 -864" 
////"origin" "1184 1792 -864" //incorrect position by abit
////"origin" "1088 1856 -592" //tried adding and got this, up position moved + + +
////"origin" "1280 1728 -1136"  //too far down - - -
////"origin" "1280 1728 -864" // - - 0
////unset angle 90
//"sound1" "sound/UNR_adend54.wav"
//"sound2" "sound/UNR_adend54.wav"
////"sounds" "sound/UNR_sdoorL2.wav"
//"model" "models/dmelsnorestuff/moverthing2.basescale1.obj_from_mc"
////"angle" "90"
//"angle" "0"
////"height" "224" //?KeyPos(1)=(Z=224.000000)
//"lip" "1"
////for door//
//"angle" "-1"
//"lip" "272"
//}

{
"classname" "func_door"
"origin" "1184 1792 -864" 
"noise1" "sound/UNR_sdoorL2.wav"
"noise2" "sound/UNR_adend54.wav"
	//"noise2" "sound/UNR_sdoorL2.wav"
	//"noise1" "sound/UNR_adend54.wav"
"model" "models/dmelsnorestuff/moverthing2.basescale1.obj_from_mc"
	//for door//
"angle" "-1"
	//"lip" "272" //close orig try, based on prepivot z, but about 32 qu too high or so
	//"lip" "224" //keypos? abit too high
	//"lip" "294" //8 or 16 too high still
	//"lip" "302" //2 too high?
	//"lip" "306" //2 too low?
"lip" "304"  //Looks correct
}



// {
// //"classname" "func_wall" //works
// //"classname" "func_button" //works
// //classname" "func_door" //works
// "classname" "func_plat" //works
// //"origin" "-544.000000,Y=192.000000,Z=-416.000000" 
// "origin" "-544.000000 192.000000 -416.000000" 
// "model" "models/dmelsnorestuff/secretdoor.basescale1.obj_from_mc"
// "angle" "0"
// }

//Mover0  //Is a sliding one that went down, then over, will try making this a up down
//{
////classname" "func_door" //works
//"classname" "func_plat" //works
//"origin" "-544.000000 192.000000 -416.000000" 
//"model" "models/dmelsnorestuff/secretdoor.basescale1.obj_from_mc"
//"angle" "0"
////"height" "-128"
//}
//
//{
//"classname" "func_door"
//"origin" "-544.000000 192.000000 -416.000000" 
//"model" "models/dmelsnorestuff/secretdoor.basescale1.obj_from_mc"
//"angle" "2"
//"health" "10"
//}
{
"classname" "func_door_secret"
"origin" "-544.000000 192.000000 -416.000000" 
"model" "models/dmelsnorestuff/secretdoor.basescale1.obj_from_mc"
"spawnflags" "4"
//"angle" "2"
//"health" "10"
"noise1" "sound/UNR_start12.wav"
"noise2" "sound/UNR_sdoorL2.wav"
"noise3" "sound/UNR_start11.wav"
}


{
"classname" "func_wall"
////"origin" "0 0 -1400" 
////"origin" "0 -488 -1400" //not far enough
////"origin" "0 -1790 -1400" //To far --->
////"origin" "0 1790 -1400"
////"origin" "-1680 1790 -1400"
//"origin" "1680 1790 -1400"
//"model" "models/dmelsnorestuff/needtobecenteredbyhand2_liquids.basescale1.obj_from_mc"
//"origin" "0 0 -1400"
//z+87 ... -407... = -495
//"origin" "0 0 -500"
//x766 1262 ....496
//"origin" "496 0 -495"
//"origin" "496 -679 -495"
//"origin" "496 -690 -495"
//"origin" "496 -715 -495"
//"origin" "496 -715 -500"
//"origin" "496 -715 -508"
//"origin" "496 -715 -510"
//"origin" "496 -715 -512"
"origin" "496 -715 -515"
"model" "models/dmelsnorestuff/needtobecenteredbyhand2_liquids.basescale1.obj_from_mc"
}
//y -1139 to...651   newx?..-1790... newx?-488? (-488 was too far wrong direction)
//x -2447 to -767....-3214....1680





//	OpenedSound=Sound'Doorsanc.GenericThumps.adend52'
//	ClosedSound=Sound'Doorsanc.GenericThumps.adend63'
//	MoveAmbientSound=Sound'Doorsanc.Stone.stnloop3'
//	KeyPos(1)=(Y=-64.000000)
//	BasePos=(X=-208.000000,Y=256.000000,Z=-208.000000)
{
"classname" "func_door"
"origin" "-208.000000 256.000000 -208.000000"
"speed" "25"
//"model" "models/dmelsnorestuff/elsnoredoorlf.basescale1.obj_from_mc"
"model" "models/dmelsnorestuff/elsnoredoorrt.basescale1.obj_from_mc"
"noise1" "sound/UNR_stnloop3.wav"
"noise2" "sound/UNR_adend52.wav"
//"angle" "-1"
//"lip" "-64"
"angle" "-90"
}
//	bDynamicLightMover=True
//	OpenedSound=Sound'Doorsanc.GenericThumps.adend52'
//	ClosedSound=Sound'Doorsanc.GenericThumps.adend63'
//	MoveAmbientSound=Sound'Doorsanc.Stone.stnloop3'
//	KeyPos(1)=(Y=64.000000)
//	BasePos=(X=-240.000000,Y=288.000000,Z=-208.000000)
{
"classname" "func_door"
"origin" "-240.000000, 288.000000, -208.000000"
"speed" "25"
//"model" "models/dmelsnorestuff/elsnoredoorrt.basescale1.obj_from_mc"
"model" "models/dmelsnorestuff/elsnoredoorlf.basescale1.obj_from_mc"
"noise1" "sound/UNR_stnloop3.wav"
"noise2" "sound/UNR_adend52.wav"
//"angle" "-1"
//"lip" "64"
"angle" "90"
}




{
"classname" "func_wall"
//"origin" "-1985 1053 -10"
"origin" "0 0 -1032" //29 or 32
"model" "models/misc/lava32512brush_nodraw.bsp"
//"solid" "1"
}


{
"classname" "misc_gamemodel"
//"origin" "-1083 -448 -532"
//"origin" "-1083 -448 -564"
//"origin" "-1124 -448 -564"
"origin" "-1142 -448 -564"
"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
"mins" "-32 -32 0"
"maxs" "32 32 16"
"skin" "2"
"solid" "1"
"touch" "SMI_jumppad_touch"
}

{
"classname" "misc_gamemodel"
//2nd one
//"origin" "591 -815 -564"
//"origin" "615 -837 -564"
"origin" "625 -847 -564"
"model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
"mins" "-32 -32 0"
"maxs" "32 32 16"
"skin" "2"
"solid" "1"
"touch" "SMI_jumppad_touch"
}






//////////////////////////////////////////
//Blac //Will it remove sparkles? //yes it does
{
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"classname" "func_clientillusionary"
"origin" "0 0 -256"
"scale" "2.8"
"model" "models/bigboxforskyblackskyabove.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
}

//////////////////////////////////////////
//Blac //Will it remove sparkles? //yes it does
{
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"classname" "func_clientillusionary"
"origin" "0 0 -256"
"scale" "3"
"model" "models/bigboxforskyblack.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
}
