//#NOTE Added to Z Below: Original X Y Z:352.647400 -0.105693 -79.900002
{
	"classname" "info_player_start"
	"origin" "352.647400 -0.105693 -15.900002"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-352.257233 -1.202762 -79.900108
{
	"classname" "info_player_start"
	"origin" "-352.257233 -1.202762 -15.900108"
	"spawnflags" "1"
}
//#PlayerStart


//#ee{
//#ee	classname "SkyZoneInfo" xxxxxx		//#318 3646 -303
//#ee}


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32576  Roll0
{
	"classname" "func_wall"
	"origin" "304.092377 -949.422485 15.302248"
	"model" "models/fromunreal/CrossNali.basescale1.obj_from_mc"
	"angle" "178.948043030442"
}
//#CrucifiedNali


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 30776  Roll0
{
	"classname" "func_wall"
	"origin" "129.331436 -1210.911377 -114.201241"
	"model" "models/fromunreal/car03M.basescale1.obj_from_mc"
	"angle" "169.060196841382"
}
//#car03


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16368  Roll0
{
	"classname" "func_wall"
	"origin" "303.193298 -871.938293 -5.391827"
	"model" "models/fromunreal/deathmatchtrophyM.basescale1.obj_from_mc"
	"angle" "89.9134813458457"
	"scale" "0.2"
	"solid" "35"
}
//#deathmatchtrophy


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 16540  Roll0
{
	"classname" "func_wall"
	"origin" "306.869843 -1016.681030 -7.491821"
	"model" "models/fromunreal/challengeM.basescale1.obj_from_mc"
	"angle" "90.8583199816892"
	"scale" "0.2"
	"solid" "35"
}
//#Challenge


{
	"classname" "func_wall"
	"origin" "-0.035693 -820.117188 84.380081"
	"model" "models/fromunreal/U.basescale1.obj_from_mc"
}
//#U


//#NOTE Added to Z Below: Original X Y Z:-0.673262 -945.661804 -87.899986
{
	"classname" "info_player_start"
	"origin" "-0.673262 -945.661804 -23.899986"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:0.432494 664.400879 -83.900017
{
	"classname" "info_player_start"
	"origin" "0.432494 664.400879 -19.900017"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:592.761108 833.774475 -88.233345
{
	"classname" "info_player_start"
	"origin" "592.761108 833.774475 -24.233345"
	"spawnflags" "1"
}
//#PlayerStart


//#NOTE Added to Z Below: Original X Y Z:-601.719482 834.931824 -88.233345
{
	"classname" "info_player_start"
	"origin" "-601.719482 834.931824 -24.233345"
	"spawnflags" "1"
}
//#PlayerStart


{
	"classname" "weapon_asdwrifle"
	"origin" "-1223.993286 699.966003 -120.233437"
	"spawnflags" "1"
}
//#ShockRifle


//#  Below: Rotation Pre Conversions Pitch 0  Yaw -80  Roll0
{
	"classname" "weapon_chainsaw"
	"origin" "-360.724792 -0.945619 -89.900002"
	"angle" "-0.439459830624857"
}
//#ChainSaw


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 32648  Roll0
{
	"classname" "weapon_chainsaw"
	"origin" "354.778748 -1.313722 -89.899864"
	"angle" "179.343556878004"
}
//#ChainSaw


{
	"classname" "weapon_minigunii"
	"origin" "-216.595154 -950.166565 -119.900063"
	"spawnflags" "1"
}
//#minigun2


{
	"classname" "item_bullets"
	"origin" "1253.030396 654.107239 -127.623199"
	"spawnflags" "1"
}
//#BulletBox


{
	"classname" "item_bullets"
	"origin" "1250.446533 704.258667 -130.574554"
	"spawnflags" "1"
}
//#BulletBox


{
	"classname" "item_bullets"
	"origin" "1279.772217 644.831177 -124.464836"
	"spawnflags" "1"
}
//#BulletBox


{
	"classname" "item_cells"
	"origin" "-1218.684082 681.121704 -108.233269"
	"model" "models/items/item_cells_xonlong.iqm"
	"colormap" "1029"
}
//#ShockCore


{
	"classname" "item_cells"
	"origin" "-1209.445190 721.730469 -108.233223"
	"model" "models/items/item_cells_xonlong.iqm"
	"colormap" "1029"
}
//#ShockCore


{
	"classname" "item_bullets"
	"origin" "-191.587936 -951.869324 -116.899826"
	"spawnflags" "1"
}
//#Miniammo


{
	"classname" "item_bullets"
	"origin" "-238.796570 -928.171814 -116.900154"
	"spawnflags" "1"
}
//#Miniammo


//#ee	URL "T2
//#ee{
//#ee	classname "Teleporter" xxxxxx		//#1292 586 -65
//#ee}


//#ee	Tag "T2
//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-462 -410 283
//#ee}


//#ee	URL "T3
//#ee{
//#ee	classname "Teleporter" xxxxxx		//#-1302 595 -66
//#ee}


//#ee	Tag "T3
//#ee{
//#ee	classname "Teleporter" xxxxxx		//#432 447 287
//#ee}


//#  Below: Rotation Pre Conversions Pitch -19880  Yaw -7368  Roll-16
//# Z angle has been reversed for this model (was -0.0878919661249714 is now: 0.0878919661249714)
//# X angle has been reversed for this model (was -109.205767910277 is now: 109.205767910277)
{
	"classname" "func_wall"
	"origin" "-35.709690 -1350.633667 -136.631927"
	"model" "models/fromunreal/PylonM.basescale1.obj_from_mc"
	"angles" "109.205767910277 -40.4742504005493 0.0878919661249714"
}
//#pylon


{
	"classname" "func_wall"
	"origin" "-136.127258 -1354.834106 -128.401642"
	"model" "models/fromunreal/PylonM.basescale1.obj_from_mc"
}
//#pylon


{
	"classname" "func_wall"
	"origin" "-217.225677 -1356.996460 -128.401550"
	"model" "models/fromunreal/PylonM.basescale1.obj_from_mc"
}
//#pylon


//#  Below: Rotation Pre Conversions Pitch -4120  Yaw 30512  Roll0
//# X angle has been reversed for this model (was -22.6321812771801 is now: 22.6321812771801)
{
	"classname" "func_wall"
	"origin" "11.204818 -1443.334839 -136.937347"
	"model" "models/fromunreal/brickM.basescale1.obj_from_mc"
	"angles" "22.6321812771801 167.60997940032 0"
	"scale" "0.15"
	"solid" "35"
}
//#brick


{
	"classname" "func_wall"
	"origin" "300.805939 -1312.150879 -113.900093"
	"model" "models/fromunreal/barrel3M.basescale1.obj_from_mc"
	"scale" "0.25"
	"solid" "35"
}
//#barrel3


{
	"classname" "func_wall"
	"origin" "-1531.093140 582.260620 -98.233345"
	"model" "models/fromunreal/barrel2M.basescale1.obj_from_mc"
	"scale" "0.25"
	"solid" "35"
}
//#barrel2


{
	"classname" "func_wall"
	"origin" "-1482.236206 581.093628 -98.233223"
	"model" "models/fromunreal/barrel2M.basescale1.obj_from_mc"
	"scale" "0.25"
	"solid" "35"
}
//#barrel2


{
	"classname" "func_wall"
	"origin" "-1508.338501 637.743286 -98.233223"
	"model" "models/fromunreal/barrel2M.basescale1.obj_from_mc"
	"scale" "0.25"
	"solid" "35"
}
//#barrel2


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 14552  Roll0
{
	"classname" "func_wall"
	"origin" "12.265245 -1164.644775 -121.899910"
	"model" "models/fromunreal/lightcone1.basescale1.obj_from_mc"
	"angle" "79.9377431906615"
}
//#LightCone


//#  Below: Rotation Pre Conversions Pitch 0  Yaw 15160  Roll0
{
	"classname" "func_wall"
	"origin" "4.870735 -1215.329834 -121.899834"
	"model" "models/fromunreal/lightcone1.basescale1.obj_from_mc"
	"angle" "83.2776379034104"
}
//#LightCone


//#  Below: Rotation Pre Conversions Pitch -40  Yaw -16412  Roll-16384
//# Z angle has been reversed for this model (was -90.0013733119707 is now: 90.0013733119707)
//# X angle has been reversed for this model (was -0.219729915312428 is now: 0.219729915312428)
{
	"classname" "func_wall"
	"origin" "-548.848145 1145.559204 369.878540"
	"model" "models/fromunreal/pipebendM.basescale1.obj_from_mc"
	"angles" "0.219729915312428 -90.1551842526894 90.0013733119707"
	"scale" "0.5"
	"solid" "35"
}
//#pipebend


{
	"classname" "item_armor_large"
	"origin" "-486.230530 0.085034 159.015030"
	"spawnflags" "1"
}
//#armor2


{
	"classname" "weapon_rdmrrocket"
	"classname" "weapon_cmbn9mgun" //changed to as rdmr too powerful
	"origin" "-4.278781 -0.765723 295.100464"
	"spawnflags" "1"
}
//#WarheadLauncher
////Two is too much:
//{
//	"classname" "item_bullets"
//	"origin" "-4.278781 -32.765723 295.100464"
//	//"spawnflags" "1"
////}
////The better one but still too much
//{
//	"classname" "item_bullets"
//	"origin" "-43.278781 32.765723 295.100464"
//	//"spawnflags" "1"
//}
//Add some bullets?
//made other area too redundant


{
	"classname" "item_invincible"
	"origin" "-0.226397 642.016968 367.275391"
	"spawnflags" "1"
}
//#ut_shieldbelt


{
	"classname" "item_health_small"
	"origin" "-626.138245 -0.383881 383.934967"
	"spawnflags" "1"
}
//#HealthVial


{
	"classname" "item_health_small"
	"origin" "623.184509 -0.555866 383.646606"
	"spawnflags" "1"
}
//#HealthVial


//#ee{
//#ee	classname "Ambushpoint" xxxxxx		//#-466 2 176
//#ee}


{
	"classname" "item_bullets"
	"origin" "-513.088135 -1.677448 169.185974"
	"model" "models/items/casingriflebullet.iqm"
	"ammo_nails" "3"
	"scale" "1.46"
}
//#RifleShell


{
	"classname" "item_bullets"
	"origin" "-463.727570 -29.866640 159.133743"
	"model" "models/items/casingriflebullet.iqm"
	"ammo_nails" "3"
	"scale" "1.46"
}
//#RifleShell


{
	"classname" "item_bullets"
	"origin" "-463.849701 32.247936 159.252136"
	"model" "models/items/casingriflebullet.iqm"
	"ammo_nails" "3"
	"scale" "1.46"
}
//#RifleShell


{
	"classname" "weapon_t17mmrifle"
	"origin" "1253.448486 677.268433 -120.233284"
	"spawnflags" "1"
}
//#SniperRifle


//#FINISHED FILE
//////////////////////////////////////////
//Blac //Will it remove sparkles? //yes it does
{
// //"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
// ////"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
"classname" "func_clientillusionary"
"origin" "0 0 0"
"scale" "125"
"model" "models/bigboxforskyblack.basescale1.obj_from_mc"
//"clientmodel_nosendeffects" "1"
//"colormod" "1 0 1"
"effects" "32768" //Double sided
}
//////////////////////////////////////////
//Model skybox
{
//"classname" "misc_clientmodel" //doesnt take light, but no color mod either //no alpha
//"classname" "func_wall" //takes light but slows down //physically blocks
"classname" "misc_gamemodel" //same
// //"classname" "func_illusionary"//same
////"classname" "func_clientillusionary" //dark
//"classname" "func_clientillusionary"
"origin" "0 0 0"
//"scale" "1.2"
"scale" "1"
"model" "models/skybox_gauntletcityarena.basescale64.obj_from_mc"
}

//#ee	classname "Teleporter" xxxxxx		//#1292 586 -65


//#ee	classname "Teleporter" xxxxxx		//#-462 -410 283


//#ee	classname "Teleporter" xxxxxx		//#-1302 595 -66

//#ee	classname "Teleporter" xxxxxx		//#432 447 287

{
	"classname" "trigger_teleport"
	"origin" "1292 586 -65"
	"maxs" "32 32 32"
	"mins" "-32 -32 -32"
	"target" "t2"
}

{
	"classname" "target_position"
	//"classname" "misc_teleporter_dest" //didn't add much 
	"origin" "-462 -410 283"
	"targetname" "t2"
}  //was incorrect

{
	"classname" "trigger_teleport"
	"origin" "-1302 595 -66"
	"maxs" "32 32 32"
	"mins" "-32 -32 -32"
	"target" "t1"
}

{
	"classname" "target_position"
	//"classname" "misc_teleporter_dest" //didn't add much 
	"origin" "432 447 287"
	"targetname" "t1"
}  //was incorrect

////Will this fix the camera?
//{
//	"classname" "info_notnull"
//	"origin" "0 0 0"
//} 

//no
//note: tried putting uptop
//note:maybe ... was a spec entity added to keep spectators in a simple area in the past...
//as the spec cant get out of the target position...
//tried makeing mins max for the position and tele dest
