//#LLLL Lift  name: Mover1 tag: lift2
//minz - maxz =	-48
//key_z =	576 
//#Maxs: 48 128 24
//#mins: -48 -128 -24
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw 180224  Roll0
{
	"classname" "func_door"
	"origin" "80.000000 -736.000000 -80.000000"
	"model" "Lift_80_-736_-80_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE21.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL21.wav"
	"angle" "-1"
	"lip" "-528"
}
//#  Above Opening:DoorsMod.General.mdoorE21
//#  Above Closing:DoorsMod.General.mdoorE21
//#  Above MovingAmbient:DoorsMod.General.mdoorL21
//#  Above Closinging:DoorsMod.General.mdoorS21
//#Mover


//#LLLL Lift  name: Mover4 tag: lift1
//minz - maxz =	-48
//key_z =	576 
//#Maxs: 48 128 24
//#mins: -48 -128 -24
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw 212992  Roll0
{
	"classname" "func_door"
	"origin" "352.000000 -1560.000000 -248.000000"
	"model" "Lift_352_-1560_-248_.basescale1.obj_from_mc"
	"speed" "150"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE21.wav"
	"noise2" "sound/UNR_DoorsMod.General.mdoorL21.wav"
	"angle" "-1"
	"lip" "-528"
}
//#  Above Opening:DoorsMod.General.mdoorE21
//#  Above Closing:DoorsMod.General.mdoorE21
//#  Above MovingAmbient:DoorsMod.General.mdoorL21
//#  Above Closinging:DoorsMod.General.mdoorS21
//#Mover


//#LLLR LiftReverse  name: Mover2 tag: portaldoors
//minz - maxz =	-16
//key_z =	-32 
//#Maxs: 0 160 8
//#mins: -160 -160 -8
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw -16384  Roll0
{
	"classname" "func_door"
	"origin" "8.000000 -432.000000 -96.000000"
	"model" "LiftReverse_8_-432_-96_.basescale1.obj_from_mc"
	"speed" "2000"
	"noise1" "sound/UNR_DoorsMod.General.mdoorE23.wav"
	"angle" "-1"
	"lip" "48"
}
//#  Above Opening:DoorsMod.General.mdoorE23
//#  Above Closing:DoorsMod.General.mdoorE23
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#SSSS SecretDoor  name: Mover6 tag: portaldoors
//minz - maxz =	
//key_z =	-32 
//#Maxs: 0 160 8
//#mins: -160 -160 -8
//#  Below: Rotation Pre Conversions Pitch 32768  Yaw 16384  Roll0
{
	"classname" "func_door_secret"
	"origin" "24.000000 -432.000000 -96.000000"
	"model" "SecretDoor_24_-432_-96_.basescale1.obj_from_mc"
	"angles" "-179.997253376059 90.0013733119707 0"
	"speed" "2000"
	"spawnflags" "4"
	"noise3" "sound/UNR_DoorsMod.General.mdoorE23.wav"
	"noise1" "sound/UNR_DoorsMod.General.mdoorS23.wav"
}
//#  Above Opening:DoorsMod.General.mdoorE23
//#  Above Closing:DoorsMod.General.mdoorE23
//#  Above Closinging:DoorsMod.General.mdoorS23
//#Mover


//#FINISHED FILE
